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New animations ?¿

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H1ms3lf
Posts: 146
Joined: Tue Apr 11, 2017 8:44 pm

New animations ?¿

Post by H1ms3lf » Thu May 11, 2017 9:28 pm

Hello! :)



Trying to do a basic mod as I learn some stuff, so... noticed there are some animations that the characters use which they didn't in vanilla fo3 (currently at vault 101 start), some are a bit disruptive like messing around in their pipboys, but others are a lot worse like James reclining on his chair and going through the object?



[url=https://postimg.org/image/4n2nuo0t1/][img]https://s2.postimg.org/4n2nuo0t1/Screen_Shot2.jpg[/img][/url]



Is there a way to prevent characters from using certain animations? The only thing I tried was the checkbox "no idle anims" in package flags, but that didn't help.


Compulsive post editor and CEO for the ENDLESS WAVES OF BAD DOGGIE!!

Currently trying to get the FWE Wasteland Explorer bike to work in TTW =X



Deathclaw_Mayor16
Posts: 122
Joined: Thu Jun 30, 2016 2:45 am

The Pipboy one is from

Post by Deathclaw_Mayor16 » Fri May 12, 2017 12:23 am

The Pipboy one is from TTWFixes.The one where James reclines like that is an bug.



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