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Constant freezes and CTD

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
plapete
Posts: 9
Joined: Tue Sep 01, 2015 11:17 pm

Constant freezes and CTD

Post by plapete » Tue Sep 01, 2015 11:36 pm

Evening all...


I keep running into constant freezing and CTD with my game since loading TTW.  I was able to play through FO3 with only minor interruptions (Mostly CTD) but now that I'm in goodsprings its freezing and crashing far more often.  I've only ever used NMM for mods in the past as it was extremely easy to use and most things work with it.  I swapped over to FOMM 0.14.11.12 so I could try this AMAZING mod. (I mean that whole heartedly.  Tech issues aside I'm floored by the amount of work you folks have put in on this.  That train station, plus the ability to keep the same character/and companions (Dogmeat and Fawkes). Again AMAZING!!!!)  FOMM does not show some of the mods that I initialy installed in NMM such as NMC's meduim packs.  I've made the changes to my ini and pref files and followed the performance guide.  Any assistance or advice would be greatly appreciated.


Heres my stuff




  • System Specs: Win 7, amd Athlon II x4, and 6gb Memory, integrated ATI radeon 4200)


  • FOMM 0.14.11.12


  • TTW Install Log Attached


  • Current Load Order Attached


  • Both FNV and FO# are the game of the year versions downloaded on Steam.


You do not have the required permissions to view the files attached to this post.

Lyndi
Posts: 555
Joined: Tue Jul 07, 2015 8:32 pm

You have New Vegas Bounties

Post by Lyndi » Wed Sep 02, 2015 12:01 am

You have New Vegas Bounties installed but you don't have the someguyseries.esm master file installed for one thing. I didn't think the game would even load if there was a missing master.


Produces the programming equivalent of coffee stains.

plapete
Posts: 9
Joined: Tue Sep 01, 2015 11:17 pm

I didnt realise that.  I dont

Post by plapete » Wed Sep 02, 2015 2:01 am

I didnt realise that.  I dont think thats the issue as I havent even visited their office.  


 



Pokepunch
Posts: 77
Joined: Tue Jan 01, 2013 8:42 pm

That's not how it works, if

Post by Pokepunch » Wed Sep 02, 2015 12:44 pm

That's not how it works, if you're missing a master the game should crash. Are you using an older version of bounties?



plapete
Posts: 9
Joined: Tue Sep 01, 2015 11:17 pm

Its version 1.3  I can see it

Post by plapete » Wed Sep 02, 2015 10:16 pm

Its version 1.3  I can see it goes up to 1.5 now.  But I dont think that mod is the issue.  



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Old versions of Bounties are

Post by RoyBatty » Wed Sep 02, 2015 11:27 pm

Old versions of Bounties are not supported for a reason, update.


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plapete
Posts: 9
Joined: Tue Sep 01, 2015 11:17 pm

updated...  No change  

Post by plapete » Thu Sep 03, 2015 12:59 am

updated...  No change


 



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Are you using any of the

Post by RoyBatty » Thu Sep 03, 2015 3:22 am

Are you using any of the performance and stability tweaks that are outlined in this thread? https://taleoftwowastelands.com/content/ttw-performance-guide


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plapete
Posts: 9
Joined: Tue Sep 01, 2015 11:17 pm

Yes I had. It actually seemed

Post by plapete » Fri Sep 04, 2015 11:30 pm

Yes I had. It actually seemed to make things worse.  


But at this point I've decided that I'm going to perform a fresh from zero install using Mod Organiser as opposed to FOMM.  I like the idea of being able to activate and deactivate mods without ruining my original vanilla install.  That way if something starts going wrong I can work backwards.  Not a bad way to spend a 3 day weekend...right?



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Well I think you'll just have

Post by RoyBatty » Sat Sep 05, 2015 1:55 am

Well I think you'll just have to invest in a video card that isn't potato level. A 4200 is below the minimum required specs of both games.


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