Hi. Thought I'd ask here because this forum seems to be extremely knowledgeable. Played for a few hours yesterday (60hrs total so far), but after a Steam update now nothing will load.
I have been launching through fnv4gb.exe for a while. However now that gives me an "Original exe modified -> Executable headers failed to validate. An unmodified original exe is required. You should get steam to validate your game cache and download unmodified versions of any files."
If I go to FOMM and launch NVSE, I get an error that Launching FalloutNV.exe failed (740).
If I launch from Steam I get "Application load error 3:0000065432".
I assume that the Steam update changed some file or permissioning, but what? I turned off read only on fallout.ini and set falloutnv.exe to "run as admin".
Thanks for your help.
PC: i5-4670K 3.4ghz/8gb ram/x64
Load order:
FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm TaleOfTwoWastelands.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp Project Nevada - Extra Options.esm StreetLights.esm TTWInteriors_Core.esm TTWInteriorsProject_Combo.esm TTWInt_FollowerGoHome.esm ttw_wildwasteland.esp TTWOptions.esp TTW_StashPackOptions.esp TTW_StartupMenu.esp TTW_SpeechChecks.esp TTW_OutcastTrading.esp TTW_Reputation.esp TTW_AnchorageCustomization.esp Project Nevada - TTW.esp Project Nevada - Cyberware Additions.esp Project Nevada - Rebalance Complete.esp Project Nevada - All DLC.esp The Mod Configuration Menu.esp TTW_XPReduction.esp TTWIntMojaveExpressBoxes_Combo.esp ttw_speedtreefix_1.esp Total active plugins: 42 Total plugins: 42
