The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

Capital Wasteland's Faulty Radio Signals

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Post Reply
CourierandWanderer
Posts: 73
Joined: Thu Jul 09, 2015 11:43 pm

Capital Wasteland's Faulty Radio Signals

Post by CourierandWanderer » Sun Jul 12, 2015 6:40 pm

Well, some of the Capital Wasteland's radio signals are not working. I cannot access any of the radio signals for Operation: Anchorage, The Pitt, and Mothership Zeta. And yes, the DLCs are active. I don't know of any forum threads that explain this. I found one that is two years old, but I'm not sure if they found the problem. And there's some talk about the Vault 101 Emergency broadcast not activating the Trouble in the Homefront quest? More than that, none of FO3's DLC quests are showing.


 


EDIT: Please avoid double posting:


Well, some are arguing that it's related to other mods or an incorrect load order. Here's all the mods I have with my current load order. The ones with the asterisks (*) are FO3 mods converted into TTW. The ones with two asterisks (**) are .esp files that were made into master files.


FalloutNV.esm


DeadMoney.esm


HonestHearts.esm


OldWorldBlues.esm


LonesomeRoad.esm


GunRunnersArsenal.esm


TribalPack.esm


MercenaryPack.esm


ClassicPack.esm


CaravanPack.esm


Fallout3.esm


Anchorage.esm


ThePitt.esm


BrokenSteel.esm


PointLookout.esm


Zeta.esm


TaleOfTwoWastelands.esm


Project Nevada - Core.esm


**Project Nevada - Cyberware.esp


Project Nevada - Equipment.esm


**Project Nevada - Rebalance.esp


*Mart's Mutant Mod.esm


TTWInteriors_Core.esm


TTWInteriorsProject_Combo.esm


TTWInt_FollowerGoHome.esm


Project Nevada - Dead Money.esp


Project Nevada - Honest Hearts.esp


Project Nevada - Old World Blues (No Cyberware).esp


Project Nevada - Lonesome Road.esp


Project Nevada - Gun Runner's Arsenal.esp


Project Nevada - TTW.esp


Chinese Assault Rifle Fix.esp


*Mart's Mutant Mod.esp


*Mart's Mutant Mod - DLC Anchorage.esp


*Mart's Mutant Mod - DLC Zeta.esp


*Mart's Mutant Mod - DLC Broken Steel.esp


*Mart's Mutant Mod - The Pitt.esp


*Mart's Mutant Mod _ DLC Point Lookout.esp


*Mart's Mutant Mod - Natural Selection.esp


*Mart's Mutant Mod - Tougher Traders.esp


*Mart's Mutant Mod - Zones Respawn.esp


TTW_NoKarmaDCFollowers.esp


TTW_Companions_Essential.esp


TTW_AnchorageCustomization.esp


TTW_OutcastTrading.esp


ttw_wildwasteland.esp


KissPill.esp  (Haven't tried that one yet. I'm curious.)


Roll.esp


ExtraKnifeDamage.esp


TheLozza's_Gasmasks_V2.esp


Gasmasks of the World - PN Patch.esp


Lucky38_Raul_Sandbox_Fix.esp


MetroCars.esp


RaulQuestArmor21.esp


CCO - Ulysses Companion.esp


Delay DLC - TTW.esp


C93 - FPS Health Regeneration - Full Heal.esp


WeaponModsExpanded.esp


WMX-ModernWeapons.esp


WMX-DLCMerged.esp


Project Nevada - WMX.esp


raulrepairsl38.esp


The Mod Configuration Menu.esp


SpeechLiteCombatDLC.esp


NoShirt.esp


Reactive People - Ultimatum.esp


*COL Enclave VER2.esp


*Col Enclave Recon.esp


*COL Enclave Hell.esp


Sarah Lyons Companion.esp


Project Nevada - Rebalanced Uncapped Max Level.esp


 


  My fingers are sore now. That's my list of active mods in the load order presented.


 


UPDATE:


Well, I'll be damned. The mod Delay DLC - TTW.esp was what was causing it. It was supposed to delay the annoying pop-up messages, not delay the DLCs themselves. Gee wiz!


 


EDIT: It was Delay DLC mod doing it's thing, problem solved.


Risewild


You do not have the required permissions to view the files attached to this post.

CDTalmas
Posts: 138
Joined: Thu Feb 07, 2013 3:33 am

If I might reccommend Courier

Post by CDTalmas » Sun Jul 12, 2015 7:42 pm

If I might reccommend Courier, MMM has more or less been fully ported over on this site. Grab that version to save yourself some mod space (brought down to 3 total mod files).


[Edit]This should be the one.[/Edit]



User avatar
RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

If you installed MMM or WMX

Post by RoyBatty » Sun Jul 12, 2015 8:29 pm

If you installed MMM or WMX from here, you did it wrong.


Image

Post Reply