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TTW Optionals / Bobblehead - Strength / Load Time Issues

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Sekundes
Posts: 9
Joined: Mon Jun 08, 2015 2:30 am

I'm guessing it's 0B because

Post by Sekundes » Wed Jun 17, 2015 7:48 am

I'm guessing it's 0B because one of my other mods have a .esm that's loading at slot 07.  I should probably shove it down to slot 12 or 13.



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

You guessed it.

Post by RoyBatty » Wed Jun 17, 2015 11:58 am

You guessed it.


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Yeah move someguy series down

Post by JaxFirehart » Wed Jun 17, 2015 12:10 pm

Yeah move someguy series down, but that's not the problem at hand at the moment. I think the FormIDs you are using for Add/RemovePerk are wrong. I would look them up for you but I'm on a new OS and haven't installed TTW yet. If those IDs work for Add/RemoveSpell then you need a different set of IDs for Add/RemovePerk.



Vindr20
Posts: 48
Joined: Sun Dec 23, 2012 6:37 pm

I've noticed increasing load

Post by Vindr20 » Tue Jun 30, 2015 11:25 pm

I've noticed increasing load times with the hotfix as well. It's wierd, because in an old game I started with the original options file, swapping it out fixed it, but in my newer games started with the hotfix the saveload times just keep getting longer.


Is there any info on why this might be happening?


EDIT: I've tested this across a coupel playthoughs, varying and disabling mods, and running more or less a vanilla TTW setup. It's hard to tell, considering I put tens of hours into each playhthrough, but I'm pretty sure that the issue is either native to TTW itself or the options file. Even more so, considering how a playthrough with the old options file worked (original part of post).



Arkngt
Posts: 382
Joined: Fri Jun 26, 2015 7:52 pm

Guess I might be beating a

Post by Arkngt » Wed Jul 01, 2015 12:36 am

Guess I might be beating a dead horse here, but I'm new to TTW and thought the long load times might be inherent to it because of all the masters etc., but reading this thread I tried without TTWOptions.esp and the game loads incredibly much faster. So there does indeed seem that there is something up with it.


»You're no match for science!« Doctor Mobius

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

I can say that I use the

Post by Risewild » Wed Jul 01, 2015 12:41 am

I can say that I use the "fixed" TTWOptionals file, and this is the second game I started with it on from the beginning and i have (or ever had) no delay or long load times frown.


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Arkngt
Posts: 382
Joined: Fri Jun 26, 2015 7:52 pm

Yes, perhaps I should have

Post by Arkngt » Wed Jul 01, 2015 1:21 am

Yes, perhaps I should have mentioned it. I get very long load times (even infinite at times if loading a save from within the game) with the hotfix version at the bottom of the alpha download page as well as with the one included in the main alpha download. Very short w/o either.


EDIT: Testing some more, the main difference I get between the two versions of the TTWOptions is that the initial game load is normal with the hotfix version - after that I get very long loading times. With the version from the main download I get long load times from the start. If that helps.


»You're no match for science!« Doctor Mobius

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

When discussing load times

Post by JaxFirehart » Thu Jul 02, 2015 12:04 am

When discussing load times (whether slow or quick), please mention which options you have ticked, that might be the difference.



Arkngt
Posts: 382
Joined: Fri Jun 26, 2015 7:52 pm

JaxFirehart wrote:

Post by Arkngt » Thu Jul 02, 2015 12:26 am

[quote=JaxFirehart]


 


When discussing load times (whether slow or quick), please mention which options you have ticked, that might be the difference.


[/quote]


I only have the XP reduction ticked. More importantly, when trying the fixed version just now, I have no issues with long loading times. I notice no difference at all compared to not using the plugin. So it seems my issues were connected to the version in the main download - and then perhaps I forgot to make a clean save when switching to the fixed version perhaps. Anyway, no issues when adding the fixed version today to a "clean" save.


»You're no match for science!« Doctor Mobius

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