documents > my games > tale of two wastelands
missing textures/meshes in downtown DC Interior locations
- Puppettron
- Gary
- Posts: 1715
- Joined: Sat Nov 23, 2013 10:47 pm
documents > my games > tale
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fg094
- Posts: 12
- Joined: Sun Apr 19, 2015 5:40 pm
are those from fallout3 files
are those from fallout3 files or newvegas files?
- Puppettron
- Gary
- Posts: 1715
- Joined: Sat Nov 23, 2013 10:47 pm
the installer log will tell
the installer log will tell us/you if things got missed in installation.
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TrickyVein
- Posts: 982
- Joined: Fri Mar 29, 2013 3:04 pm
This is a PSA.
This is a PSA.
If you do not post things like install logs into .txt documents, attach them to your posts or use pastebin, your post will be flagged as spam and summarily deleted.
Thank-you!
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fg094
- Posts: 12
- Joined: Sun Apr 19, 2015 5:40 pm
can't see any errors in the
can't see any errors in the file :/
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fg094
- Posts: 12
- Joined: Sun Apr 19, 2015 5:40 pm
ok, so I opened up the GECK
ok, so I opened up the GECK and discovered that they aren't missing. they are there and from what I can tell from clicking on the "preview" option in the Geck they both work fine, but for some reason they aren't showing up in game... any ideas what might cause this? their IDs in the geck match the ones i got in game so I don't think it's anything to do with the game looking in the wrong place.
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
List ALL your mods (in a
List ALL your mods (in a spoiler) including graphics mods and anything like ENB.

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fg094
- Posts: 12
- Joined: Sun Apr 19, 2015 5:40 pm
Hidden text GameMode
this is my current mod load order and + an extra weapon replacer
[collapsed title=load order and extra mods] load order+ extra mods
GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
TaleOfTwoWastelands.esm=1
Inventory Access.esm=1
More Traits.esm=1
Project Nevada - Core.esm=1
More Perks.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Equipment.esm=1
Project Nevada - Cyberware.esp=1
Weapons.of.the.New.Millenia.esm=1
Project Nevada - Extra Options.esm=1
Jump Fall Fixer.esp=0
Ammo recipes.esp=1
AAR-525NV-.esp=1
EVE FNV - ALL DLC.esp=1
The Weapon Mod Menu.esp=1
HK Base.esp=1
Better Burned Man.esp=1
More Perks Update.esp=1
Jaguar MSX200 LMG NV.esp=1
TTW_SuperMutantRebalance.esp=1
Aliens Pulse Rifle NV.esp=1
MNK-RHINOgaussRevolver.esp=1
Remington Model 10-A NV.esp=1
Project Nevada - Rebalance Complete.esp=1
WeaponModsExpanded.esp=1
MCL_Weapon_Pack.esp=1
Classic10mmPistol.esp=1
EVE FNV - NO GRA.esp=0
EVE FNV - NO DLC.esp=0
Project Nevada - WMX.esp=0
WMX-ModernWeapons.esp=1
ImpactWMXPN - TheBasementDweller.esp=0
Impact - TheGamingRig.esp=1
Impact - TheBasementDweller - AllDLC.esp=0
ImpactWMXPN - TheGamingRig.esp=1
ImpactWMXPN - TheMichaelBay.esp=0
L85a2.esp=1
KerberosPanzer-power armor.esp=1
Weapons.of.the.New.Millenia.Leveled.Lists.esp=1
More Traits Update.esp=1
TTW_NoKarmaDCFollowers.esp=1
Weapons.of.the.New.Millenia - Impact - TheBasementDweller.esp=0
Weapons.of.the.New.Millenia - Impact - TheGamingRig.esp=1
MWC_content_update.esp=0
Project Nevada - Cyberware Additions.esp=1
RWD-TTW[Merged].esp=1
AllCompanionsEssential 2.0b.esp=1
Tactical Flamer Revamp.esp=1
The Mod Configuration Menu.esp=1
KerberosPanzer-power armor-PN.esp=1
KerberosPanzer.esp=1
TTW_Bobbleheads.esp=1
Catalyst AAS NV.esp=1
TTW_MoreCookingItems.esp=1
Project Nevada - All DLC.esp=1
Reload Sounds.esp=1
TTW_Reputation.esp=1
Weapons.of.the.New.Millenia - Impact - TheMichaelBay.esp=0
Impact - TheGamingRig - AllDLC.esp=1
Impact - TheMichaelBay - AllDLC.esp=0
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
Weapons.of.the.New.Millenia.Store.esp=1
Powered Power Armor.esp=1
PPA Hardened T51 PN Patch.esp=1
PPA-PN Onyx Patch.esp=1
Ambient Temperature - PPA.esp=0
TTW_AnchorageCustomization.esp=1
TTW_StartupMenu.esp=1
NVBabyDeathclawCommander.esp=1
Type64.esp=1
AR-9 Valkyrie Assault Rifle.esp=1
G3SG1.esp=1
SR556.esp=1
9A91.esp=1
ASVAL.esp=1
CZ805.esp=1
KS23.esp=1
MSR556.esp=1
SVU.esp=1
Serbu.esp=1
Weapons.of.the.New.Millenia.Cheat.Cabinet.esp=1
WeightlessAmmo.esp=1
wmx-ttw-unified.esp=0
WazerWifle.esp=1
Damage Resistance for Armors.esp=1
Cap Removed Rad Suit Increase 85 and 100.esp=1
Cap Removed Rad Suit Increase 65 and 85.esp=0
FAMAS.esp=1
WA2000.esp=1
Pernach.esp=1
PKM.esp=1
Hitman's 1st Person Weapon Animation Overhaul
[/collapsed]
Edit:
sorry, is this what you wanted instead?
- RoyBatty
- Gary
- Posts: 7742
- Joined: Sun Apr 27, 2014 10:26 am
- Location: Vault 108
HK Base, he is known to make
HK Base, he is known to make bad dirty edits in his mods and refuses to fix them.
