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The TTW Installer can't find my Fallout 3 DLC and won't install because of it.

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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jlf65
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Joined: Wed Aug 10, 2016 9:10 pm

I use ENB without the graphic

Post by jlf65 » Thu Apr 27, 2017 4:04 pm

I use ENB without the graphic effects to serve as a video memory expansion. If your video card has little memory, you NEED ENB to allow you to use the extra ram in your computer to hold meshes and textures. ENB even puts the memory in a different 4G space on 64-bit machines, allowing you to use ALL the game space for the game instead of meshes and textures. If you run 64-bit Windows (and who doesn't these days?) and have more than 4GB of ram, you should be using ENB... with or without the graphics affects would be up to you, but still use ENB for the space it will give back to the game. You'll be able to play longer before it finally crashes.



khumak
Posts: 139
Joined: Thu Aug 25, 2016 2:18 am

I think that's what I'm

Post by khumak » Thu Apr 27, 2017 4:50 pm

I think that's what I'm gravitating towards as well.  I also set my video card control panel to enhance application settings for AA.  Not sure how much difference that makes but looking at the cables in Megaton it seems to improve the visuals I get with the launcher set to max quality and my video card also set to max quality AA.  Doesn't seem to be as noticeable an issue for anything else but for cables it's really obvious.



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RoyBatty
Gary
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Location: Vault 108

If you set the ini's

Post by RoyBatty » Fri Apr 28, 2017 6:53 pm

If you set the ini's correctly you don't need ENB at all. I have a 68GB install and I can play it for many many hours without a crash or running out of memory and I don't use ENB.


My exact setup is outlined in the performance guide. Don't use any other nonsense settings in any other guide and you won't have problems, particularly ipreloadsizelimit. Everyone messes with that setting and it's for the bink video playback buffer and increasing it just robs the game of memory. Don't mess with ugrids, don't mess with the cell buffers, don't use NVSR's heap replacer, and don't use PCB mods.


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jlf65
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You probably also don't have

Post by jlf65 » Sat Apr 29, 2017 1:36 am

You probably also don't have a video "card" with only 368 MB of "video" ram. I use an A6 APU, and the video is shared ram, and only 368 MB of it. You can't do diddly without running out of ram, for which ENB is a god-send.


And no, there's no way to change how much ram AMD reserves for the video. That was the first thing I checked. I've got 8GB - I'd love to devote like 2GB to the video side, but it's not adjustable. sad


Anywho, I'm saving towards something like an Nvidia 750.



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RoyBatty
Gary
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Ah yes, I don't play on

Post by RoyBatty » Sat Apr 29, 2017 8:00 am

Ah yes, I don't play on potato. But most folks don't.


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jlf65
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RoyBatty wrote:Ah yes, I don

Post by jlf65 » Sat Apr 29, 2017 2:03 pm

[quote=RoyBatty]Ah yes, I don't play on potato. But most folks don't.


[/quote]


I can see why. The A6 is only barely capable of playing Fallout/Skyrim. Even at just 1024x640, it gets about 40-ish FPS indoors, and somewhere between 20 and 30-ish FPS outdoors. I tend to use texture optimizers like the ordinator rather than texture enhancers. broken heart


The main reason I haven't gotten FO4 or SSE yet is I won't really be able to play them in an enjoyable manner until I get a decent video card. Actually, the prices on the GTX1050 are pretty low for a "new" card - I've put serious thought into getting one of those.


 



khumak
Posts: 139
Joined: Thu Aug 25, 2016 2:18 am

Check out the 1050Ti.  It's

Post by khumak » Sat Apr 29, 2017 4:09 pm

Check out the 1050Ti.  It's cheap and fast.  I just upgraded to it recently.  4GB card for less than $150 and an important bonus to me is that it's silent (either the fan doesn't come on at all or it's not audible.)


On the ENB subject, isn't ENB with the visuals turned off (EnBoost) basically just a replacement of the game's crappy memory manager with a good one?  Am I missing a reason not to use EnBoost?



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jlf65
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It replaces the video driver

Post by jlf65 » Sat Apr 29, 2017 6:44 pm

It replaces the video driver memory management, not the game memory manager. That's part of of NVSE/NVSR. It allows you to swap video resources from system memory to the video card, with optional compression to save a bit more space in system memory. The idea is that crappy video like I'm using makes like 256MB available to ENB, then ENB swaps meshes/textures in as needed from system memory.


ENBoost is just the video memory management (and bug fix) parts of ENB, but ENBoost lags behind the full version... in fact, the ENBoost mod entry at Nexus doesn't actually have the latest - it points you to the latest ENB at the official site. It has an old version of ENBoost in case you have trouble with the latest ENB.



khumak
Posts: 139
Joined: Thu Aug 25, 2016 2:18 am

Ahh ok, I may have

Post by khumak » Sat Apr 29, 2017 8:05 pm

Ahh ok, I may have misunderstood what ENBoost was then.  I'm using ENB version 278 except I only copied the d3d9.dll, enbhost, enblocal, and enbseries ini's and then set useeffect=false and forceborderless/fullscreen=true.  Probably would be just as well off with OneTweak I guess.  ENB increased stability for me a lot in legacy Skyrim but still crashed frustratingly often.  Can't tell for SSE since I have yet to crash in over 300 hours played in SSE except during initial mod testing.



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jlf65
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Legacy Skyrim (or Oldrim as

Post by jlf65 » Sun Apr 30, 2017 7:28 pm

Legacy Skyrim (or Oldrim as many folks call it) needs Crash Fixes. Not only does it prevent a bunch of crashes (like NVAC), but it has the ability to replace the game memory manager completely. No more heaps! That really made a huge difference in how long I could play Oldrim.


http://www.nexusmods.com/skyrim/mods/72725/


 



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