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Startup issue; unclickable mod dialogue box. MCM?

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Goatcha
Posts: 2
Joined: Mon Apr 06, 2015 10:50 am

Startup issue; unclickable mod dialogue box. MCM?

Post by Goatcha » Fri Aug 26, 2016 3:13 pm

When I try to load up the game, at the point where the main menu should appear I get a dialogue box from one of my mods which should only appear once a save is loaded.

The dialogue box has an Okay button to click on,m but I cannot click on it because the mouse icon hasn't appeared and it isn't auto selected.  Arrow keys and Xbox controller don't work either.


First time it was a message from TTW - Tailor Maid saying something about weight changes; I uninstalled that mod and now its the opening message from NV Bounties III, a quest which I have already completed.  In any case, shouldn't be loading at Main Menu.


I assume its an MCM issue, but I really have no idea.  Help please?


 


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Goatcha

Hoping there are still modders around to help this long into the mods life.



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jlf65
Posts: 1535
Joined: Wed Aug 10, 2016 9:10 pm

You should be able to close

Post by jlf65 » Sun Aug 28, 2016 2:53 am

You should be able to close any box using CAM (ClearAllMenus). I've had to use it once or twice on an iffy mod where people don't have a way to close their dialogue, and once where a custom race made the racemenu fail. I'd give that a try if you get stuck somewhere. Make sure you've enabled the console in the ini files.



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