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F03 Faction ID List

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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NMLevesque
Posts: 6
Joined: Tue May 19, 2015 2:47 pm

F03 Faction ID List

Post by NMLevesque » Sun Jun 21, 2015 8:23 pm

I seriously just need a list of the ID's for the FO3 factions.  Tenpenny tower specifically because killing Burke sets me as vilified and I can't let that jerk live.  Please and thanks.



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

the factions or the

Post by Puppettron » Sun Jun 21, 2015 8:27 pm

the factions or the reputations?


 


also, maybe figure out how to get your vengeance without pissing off an entire community?


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

NMLevesque
Posts: 6
Joined: Tue May 19, 2015 2:47 pm

Whichever would be affected

Post by NMLevesque » Sun Jun 21, 2015 9:37 pm

Whichever would be affected by console command setreputation.  And also, no dice.  Even set Simms to essential but that lead to other problems...not that I killed him or anything.  Megaton needs its Sherrif, even if he was rude to me.  I mean normally in that situation I'd just let the fate decide, through it's preferred medium with a quarter, but there were too many witnesses.  And of course I just started a new game so I didn't have the skill to break into his house, and then he gave me one and I figured fate had decided.  Better than that aseptic vault, like living in a hospital, blegh.



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

you can find them by opening

Post by Puppettron » Mon Jun 22, 2015 3:07 am

you can find them by opening reputations esp in geck or xedit


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

SketchSlayer
Posts: 4
Joined: Sat Nov 28, 2015 10:07 am

Because everyone knows their

Post by SketchSlayer » Mon Nov 30, 2015 2:45 pm

Because everyone knows their way around the GECK...

Yeah no....

 



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Fallout 3 is still somewhat

Post by RoyBatty » Mon Nov 30, 2015 4:32 pm

Fallout 3 is still somewhat an RPG, there are consequences for your actions.
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