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Animation bug?

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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WereBear
Posts: 3
Joined: Sun Dec 07, 2014 7:18 pm

Animation bug?

Post by WereBear » Sun Dec 07, 2014 7:28 pm

I was wondering if it was a well-known problem or if it's a mod causing it but when I start in DC, the animations don't play properly. The characters float along not walking, the heads spin 360°; but when you initiate dialog with them, it is temporarily fixed. Any ideas what I could do to fix it? It's very similar to this video.



sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

It's a mod.

Post by sesom » Sun Dec 07, 2014 7:31 pm

It's a mod.



WereBear
Posts: 3
Joined: Sun Dec 07, 2014 7:18 pm

After deactivating every mod

Post by WereBear » Sun Dec 07, 2014 7:37 pm

After deactivating every mod that isn't TTW, the heads still spin.



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

That video though... I

Post by JaxFirehart » Sun Dec 07, 2014 7:40 pm

That video though... I friggin LOST IT.



sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

WereBear this effect happens

Post by sesom » Sun Dec 07, 2014 9:13 pm

WereBear this effect happens if you are using a buggy or incompatible skeleton or animation replacer with a mod. A simple unchecking the esp in the modmanager won't help you there. You have to deinstall the mod that is responsible for this.


It sounds a lot like troubles with a bouncing something body replacer :) that are so popular.



WereBear
Posts: 3
Joined: Sun Dec 07, 2014 7:18 pm

Apparently it was a problem

Post by WereBear » Sun Dec 07, 2014 9:16 pm

Apparently it was a problem with the config files in my documents folder. I deleted them and then started the game. Now it works, thanks for the amazing mod you guys.



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