If you are using Mod Organizer, you need to make sure BSA's are loaded in the correct order or you will experience strange issues. Order them in the following order.
-
Fallout - Invalidation.bsa -
Fallout - Meshes.bsa -
Fallout - Misc.bsa -
Fallout - Sound.bsa -
Fallout - Textures.bsa -
Fallout - Textures2.bsa -
Fallout - Voices1.bsa -
Update.bsa -
ClassicPack - Main.bsa -
TribalPack - Main.bsa -
MercenaryPack - Main.bsa -
CaravanPack - Main.bsa -
DeadMoney - Main.bsa -
DeadMoney - Sounds.bsa -
HonestHearts - Main.bsa -
HonestHearts - Sounds.bsa -
OldWorldBlues - Main.bsa -
OldWorldBlues - Sounds.bsa -
LonesomeRoad - Main.bsa -
LonesomeRoad - Sounds.bsa -
GunRunnersArsenal - Main.bsa -
GunRunnersArsenal - Sounds.bsa -
fallout3 - menuvoices.bsa -
fallout3 - meshes.bsa -
fallout3 - misc.bsa -
fallout3 - sound.bsa -
fallout3 - textures.bsa -
fallout3 - voices.bsa -
anchorage - sounds.bsa -
anchorage - main.bsa -
thepitt - main.bsa -
thepitt - sounds.bsa -
brokensteel - main.bsa -
brokensteel - sounds.bsa -
pointlookout - main.bsa -
pointlookout - sounds.bsa -
zeta - main.bsa -
zeta - sounds.bsa -
taleoftwowastelands - main.bsa
You may leave out the pre-order packs if you do not use them.
You should rename taleoftwowastelands.bsa to taleoftwowastelands - main.bsa , this will be done automatically in the next update.
