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Ammo Press

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Mority
Posts: 11
Joined: Wed Jun 25, 2014 2:58 pm

Ammo Press

Post by Mority » Mon Sep 22, 2014 10:39 pm

I think the ammopress isn't working as it should. it just sucks up the ingredients but doesn't produce brass and the other superior ingredients. Can someone try it and tell me if it's a problem of my installation?



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

did you look in the box you

Post by Puppettron » Mon Sep 22, 2014 11:10 pm

did you look in the box you put the stuff in?  that's where it's supposed to land


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Mority
Posts: 11
Joined: Wed Jun 25, 2014 2:58 pm

yes i did. the box is empty

Post by Mority » Tue Sep 23, 2014 12:13 am

yes i did. the box is empty afterwards. so my ingredients are lost but nothing is gained



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

i'll check it out in a bit,

Post by Puppettron » Tue Sep 23, 2014 1:13 am

i'll check it out in a bit, it really shouldn't be doing that


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

ok, i seem to have found the

Post by Puppettron » Tue Sep 23, 2014 5:11 am

ok, i seem to have found the issue, and we'll get something out soon


wait, no, i was in the wrong spot.  i'll keep looking.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Mority
Posts: 11
Joined: Wed Jun 25, 2014 2:58 pm

Thank you, i appreciate the

Post by Mority » Tue Sep 23, 2014 11:03 am

Thank you, i appreciate the effort and good work.



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

just for sanity's sake, could

Post by Puppettron » Tue Sep 23, 2014 1:39 pm

just for sanity's sake, could you post your LO?


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Mority
Posts: 11
Joined: Wed Jun 25, 2014 2:58 pm

[X] FalloutNV.esm

Post by Mority » Tue Sep 23, 2014 2:23 pm

[X] FalloutNV.esm

[X] DeadMoney.esm

[X] HonestHearts.esm

[X] OldWorldBlues.esm

[X] LonesomeRoad.esm

[X] GunRunnersArsenal.esm

[X] CaravanPack.esm

[X] ClassicPack.esm

[X] MercenaryPack.esm

[X] TribalPack.esm

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] TaleOfTwoWastelands.esm

[X] FOOK - New Vegas.esm

[X] FOOK - New Vegas DLCs.esm

[X] Project Nevada - Core.esm

[X] Project Nevada - Equipment.esm

[X] Project Nevada - Rebalance.esp

[X] Project Nevada - Cyberware.esp

[X] WMVM.esm


[X] AWorldOfPain(Preview).esm

[X] AWorldOfPainFO3_TTW_2.2a.esm

[X] Project Nevada - Extra Options.esm


[X] LightSaber.esp

[X] FOOK - New Vegas.esp

[X] FOOK - New Vegas DLCs.esp

[X] Project Nevada - Cyberware Additions.esp

[X] Project Nevada - Rebalance Complete.esp

[X] Project Nevada - All DLC.esp

[X] FOOK-PN Convergence.esp


[X] GooBeGone.esp

[X] LonesomeRoadScorchedSierraPowerHelmet.esp

[X] Grunt perk fix - DM LR GRA.esp


[X] return_deadmoney.esp


[X] The Weapon Mod Menu.esp

[X] The Mod Configuration Menu.esp


[X] MosFookPatch.esp


[X] WMX-DeadMoney.esp

[X] WMX-HonestHearts.esp

[X] WMX-OldWorldBlues.esp

[X] WMX-LonesomeRoad.esp

[X] WMX-GunRunnersArsenal.esp


[X] MosNevadaPatch.esp


[X] Respawn72HoursImproved.esp

[X] RespawnerImprovedEx.esp


[X] Classic Midwestern Power Armor.esp

[X] Bos Armor Patch.esp

[X] Wild Wasteland YCS Fix.esp


[X] Project Nevada - WMX.esp

[X] AERScript.esp

[X] Gun Runners Patch.esp

[X] LFox Sink Bug Fixes.esp

[X] AmmoHH.esp

[X] implantnerf.esp

[X] OldWorldBlues - Keep Big MT Active No Announcements.esp

[X] Fook Patch.esp

[X] GRAPatch.esp


[X] WeaponModsExpanded.esp

[X] Project Nevada - TTW.esp

[X] TTWAWOP4DC.esp


[X] SierreDebuff.esp

[X] TTW_Crashed_Vertibird.esp

[X] Mart's Mutant Mod - Zones Respawn.esp


[X] ttw_transportalponder.esp


[X] TTWRecipeFix.esp



Mority
Posts: 11
Joined: Wed Jun 25, 2014 2:58 pm

if it is working for you i

Post by Mority » Tue Sep 23, 2014 2:27 pm

if it is working for you i will consider a reinstall (shouldn't take that much time with the new installer...). i just wanted to know if i am the only person with this problem



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

rise says it's working as

Post by Puppettron » Sun Sep 28, 2014 1:37 am

rise says it's working as intended, so it's probably some sort of conflict on your end.  moving the results of your crafting back to the box is handled in the quest script DLC01Quest03finSCRIPT, so you might check to see if there's problems there in your LO


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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