Hey all,
I'm having a problem, and this is a bit of a weird one.
On my current save, I'm struggling to hit 22 FPS. Now, normally, there are about a thousand causes from this, from bad ENBs to being overladen with mods to issues with RAM and graphics cards. However, that's not the odd part.
The odd part is that starting a new save file fixed the problem. Completely and instantaneously. I was hitting a comfortable 40-60 FPS consistently, in all areas. I haven't the first clue how - it makes no sense to me. But, there you go.
Now this is where it gets weirder. Backtracking on my character to a save before the lag picked up still had the lag present. I don't even know how this is possible, but there you go.
So, here's a list of things it isn't -
- A cell-based issue. I run Zan AutoPurge, and PCBed manually a few times too. No luck.
- An NPC count-based issue. Trying it outside Vault 101, without an NPC in sight, didn't do a thing.
- A localised issue. It's been tested at various places along the Potomac, inside every cell of Rivet City, inside and outside Megaton, and outside Vault 101. All had a (surprisingly consistent, actually) framerate of 17-21 FPS.
- A save bloat-related issue. My saves on the test game were 7mb (having only been run for 15 minutes from Vault 101 Entrance save) and the saves on my actual game were 10mb. Plus, my actual game's only been running for eleven hours.
- A computer specs issue. This thing has, up until recently, run almost everything without issue.
Anyone know what it could be, or suggest a fix?
[collapsed title=PC Specs]
Intel i4 4450 CPU
AMD Radeon R9 270x Graphics Card
8GB DDR3 RAM
[/collapsed]
The rest can be provided, but those are the important specs.
[collapsed title=Load Order]
-
FalloutNV.esm=1 -
DeadMoney.esm=1 -
HonestHearts.esm=1 -
OldWorldBlues.esm=1 -
LonesomeRoad.esm=1 -
GunRunnersArsenal.esm=1 -
Fallout3.esm=1 -
Anchorage.esm=1 -
ThePitt.esm=1 -
BrokenSteel.esm=1 -
PointLookout.esm=1 -
Zeta.esm=1 -
TaleOfTwoWastelands.esm=1 -
IWS-Core.esm=1 -
AWorldOfPain(Preview).esm=1 -
More Perks.esm=1 -
Interior Lighting Overhaul - Core.esm=1 -
Interior Lighting Overhaul - L38PS.esm=1 -
Project Nevada - Core.esm=1 -
Project Nevada - Equipment.esm=1 -
Project Nevada - Extra Options.esm=1 -
JIP Selective-Fire.esm=1 -
rePopulated Wasteland.esm=1 -
SomeguySeries.esm=1 -
WARZONES - Misanthropy Pure.esm=1 -
Weapons.of.the.New.Millenia.esm=1 -
WMVM.esm=1 -
oHUD.esm=1 -
D.E.I.M.O.S..esm=1 -
Project Nevada - Rebalance.esp=1 -
Project Nevada - Cyberware.esp=1 -
RustTownV1Master.esm=1 -
JL121_Deathsong_Brotherhood.esm=1 -
streetlights.esm=1 -
Mart's Mutant Mod.esm=1 -
Alton, IL.esm=1 -
TTWInteriors_Core.esm=1 -
TTWInteriorsProject_Combo.esm=1 -
AWorldOfPainFO3.esm=1 -
enclavebunker.esm=1 -
EnclaveCommanderNV.esm=1 -
Military Expansion Program.esm=1 -
Shogo_Heavy_Industries.esm=1 -
Factions Reloaded - Merge.esm=1 -
Destruction.esm=1 -
Gomorrah Redesigned.esp=1 -
New Vegas Redesigned 3.esm=1 -
CASM.esp=1 -
HUD Extended.esp=1 -
The Mod Configuration Menu.esp=1 -
The Weapon Mod Menu.esp=1 -
RustTownAdditions3.esp=1 -
UHNV.esp=1 -
Project Nevada - Cyberware Additions.esp=1 -
Project Nevada - Rebalance Complete.esp=1 -
Project Nevada - All DLC.esp=1 -
PNxEO MCMScriptFixes.esp=1 -
CRL9K_ThisMachineSound.esp=1 -
NewVegasBounties.esp=1 -
NewVegasBountiesII.esp=1 -
pipboy2500_edisleado.esp=1 -
theHeroNV_1.1.esp=1 -
GRA WRP Compatibility Patch.esp=1 -
Weapons.of.the.New.Millenia.Store.esp=1 -
1nivVSLArmors.esp=1 -
Advanced Recon Range Finder.esp=1 -
NCR Rearmament v1.5.esp=1 -
Roberts_NewVegas.esp=1 -
WeaponModsExpanded.esp=1 -
Project Nevada - WMX.esp=1 -
WMX-ArenovalisTextures.esp=1 -
EVE FNV - ALL DLC.esp=1 -
Interior Lighting Overhaul - Ultimate Edition.esp=1 -
ILO - A World of Pain.esp=1 -
Zan_AutoPurge_SmartAgro_NV.esp=1 -
TTW_SpeechChecks.esp=1 -
TTW_OutcastTrading.esp=1 -
TTW_Reputation.esp=1 -
TTW_AnchorageCustomization.esp=1 -
Russell.esp=1 -
TheInheritance.esp=1 -
AG Supplementary Uniques - Merge.esp=1 -
1nivVSLArmors Cheat.esp=1 -
AltonAddon.esp=1 -
TTW ALTON IL RELOADED.esp=1 -
UHNV Patches.esp=1 -
Radar.esp=1 -
AWOP - Balance and Cleanup.esp=1 -
AWOP - Dead Money Redone.esp=1 -
IWS.esp=1 -
Mart's Mutant Mod.esp=1 -
Mart's Mutant Mod - Master Menu Module.esp=1 -
MMM NV geckos.esp=1 -
enclavebunker.esp=1 -
ILO - Rust Town.esp=1 -
MEP - Repopulated Wasteland Patched.esp=1 -
TTWIntMojaveExpressBoxes_Combo.esp=1 -
megaton_walkway_1.01.esp=1 -
CNR_Beta.esp=1 -
Digital_Nightmare.esp=1 -
Follower Amata ULTIMATE.esp=1 -
ApocalypticMojave.esp=1 -
Imperial New Vegas.esp=1 -
Cass alternate version.esp=1 -
New Vegas Redesigned 3.esp=1 -
Hotkeys2.esp=0 -
PNX ControllerHotkeys Patch.esp=0 -
Project Nevada - TTW Fixed.esp=1 -
Random 11.esp=1 -
DN_TTW_Patch.esp=1 -
Compatibility Merge 20-11-14.esp=1 -
Power Armour Rebalance - COL Release.esp=1 -
ProjectRealityMkIv5HDR.esp=1
[/collapsed]
Help would be greatly appreciated! I really don't want to have to go through the first 11 hours of FO3 again. Anyone who can help, please do!
Best regards,
- MarchUntoTorment
Posts Merged -- TJ
UPDATE:
Alright, so going back about three hours' worth of save games finally brought me luck. I found one that runs at a solid 30FPS, which (due to recent reinstallations?) is now what my start-of-game test profile runs at.
I've also narrowed down the problem area to somewhere in Chevy Chase. I'm going to go for a dive in there and experiment. Once I have a better fix on what happened (if I can replicate it), I'll start looking at the culprit. If it's a mod by someone on here, we'll hopefully be able to work together on a solution.