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Need help after installing the mod

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
plumjuice
Posts: 460
Joined: Wed Dec 12, 2012 11:59 am

Well, activating TTW files

Post by plumjuice » Thu Apr 10, 2014 2:08 am

Well, activating TTW files will automatically enable all fnv and fo3 plugins. So basically, its The Pitt.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

.yes, its Thepitt.esm dlc

Post by Babar1982 » Thu Apr 10, 2014 1:06 pm

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TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I would suggest using the

Post by TJ » Thu Apr 10, 2014 3:34 pm

I would suggest using the installer to rebuild TTW's files. Sadly there's no way to just rebuild The Pitt's files so you'd have to go through the whole thing again. Note ahead of time that it may or may not help.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

How do i rebuild TTW files

Post by Babar1982 » Thu Apr 10, 2014 5:46 pm

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lustephelon
Posts: 37
Joined: Fri Dec 27, 2013 4:16 am
Location: Calif

Wondering...  Cause I know I

Post by lustephelon » Thu Apr 10, 2014 6:04 pm

Wondering...  Cause I know I read that if the install is interrupted, rerunning it let it pick up where it left off..


I thought with the 2.4 installer it was 'semi-smart' about finding missing files and starting from there... in which case you would delete the TTW esm and the pit esm from the FNV data folder, then rerun the installer.. and recreate the fomod.. but it would not be a complete reinstall.. 


 


@Babar   if it gives you problems again,  i'd recommend a LAA FOMM for management of the mod files. 


 


Et. Al
Gamer, part time tech, part time mentor, full time screw up

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

TTW.esm isn't the issue. It

Post by TJ » Thu Apr 10, 2014 6:06 pm

TTW.esm isn't the issue. It has ThePitt.esm flagged as a master. That means ThePitt.esm loads automatically if TTW.esm is checked, regardless of the if ThePitt.esm us checked or unchecked. To rebuild, you'd need to chuck everything and start over with clean FO3 and FNV.


@lustephelon I'm not sure, but I don't think it works that way.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

where do you get the LAA FOMM

Post by Babar1982 » Thu Apr 10, 2014 6:09 pm

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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

It actually does work that

Post by JaxFirehart » Thu Apr 10, 2014 6:42 pm

It actually does work that way TJ. You could just delete ThePitt.esm (and related BSAs) and re-run the installer again.


NEVER EVER EVER try to run the installer in the NV directory, run it to a separate folder somewhere and then do a manual of FOMOD install from there.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

I did not know that.

Post by TJ » Thu Apr 10, 2014 6:53 pm

I did not know that.


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Babar1982
Posts: 59
Joined: Wed Apr 09, 2014 2:40 am

ok guys done with un

Post by Babar1982 » Thu Apr 10, 2014 6:58 pm

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