Hello!
I am a return user to TTW, been away for a while. I have v2.4 installed on fresh copies of FO3 and FNV. TTW installer worked w/o any problems.
Successfully played through the leaving Vault 101 quest. After exit from the Vault, *any* lockpick attempt - doors, safes, etc. - all cause a CTD right after the lockpick interface loads. I am able to see the lock and screwdriver, then it crashes. Tested against locks in Springvale and Megaton.
Details:
Windows 7, 4GB DDR2, Q8300
Load order:
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[ ] TribalPack.esm
[ ] MercenaryPack.esm
[ ] CaravanPack.esm
[ ] ClassicPack.esm
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] TaleOfTwoWastelands.esm
My TTW InstallLog.txt:
[6/1/2014 10:47:42 PM] System Architecture: Intel64 Family 6 Model 23 Stepping 10
[6/1/2014 10:47:42 PM] 64-bit architecture found.
[6/1/2014 10:47:42 PM] Building checksum dictionary using E:\Fallout_TTW_INSTALLER\resources\\TTW Data\TTW Patches\TTW_Checksums.txt
[6/1/2014 10:47:42 PM] TaleOfTwoWastelands.bsa = BA4906CF3AB218545E76842D0A1BD3C1
[6/1/2014 10:47:42 PM] Anchorage.esm = 209639897C5AD1361E75485E8D444ECF
[6/1/2014 10:47:42 PM] BrokenSteel.esm = AFC9CA58AF0FB206157D888BAE324B9F
[6/1/2014 10:47:42 PM] Fallout3.esm = 37C5DA1ED64F003F88B3D9418344BCE7
[6/1/2014 10:47:42 PM] PointLookout.esm = A65A464169D6570AF606C270D6825C77
[6/1/2014 10:47:42 PM] ThePitt.esm = A3B7CE448DA21ED51AD665D44A326E75
[6/1/2014 10:47:42 PM] Zeta.esm = AA1C1917F75093A3348F0086C3AE57CA
[6/1/2014 10:47:42 PM] Done.
[6/1/2014 10:47:42 PM] Looking for Fallout3.exe
[6/1/2014 10:47:42 PM] Found.
[6/1/2014 10:47:42 PM] Looking for FalloutNV.exe
[6/1/2014 10:47:42 PM] Found.
[6/1/2014 10:47:42 PM] Looking for Tale of Two Wastelands
[6/1/2014 10:47:42 PM] Default path found.
Also using FNV4GB.exe. Problem occurs with or without use of FNV4GB.exe.
No other relevant mods or changes.
Thanks,
ibanix