General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Zenny
- Posts: 153
- Joined: Tue Feb 18, 2014 6:47 am
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by Zenny » Wed May 28, 2014 3:26 am
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Pokepunch
- Posts: 77
- Joined: Tue Jan 01, 2013 8:42 pm
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by Pokepunch » Sat May 31, 2014 12:10 pm
I ran into an issue like this when I was attempting to add all the content from FO3's DLC More Perks. When using my combined plugin Tobar would always appear in Megaton upon leaving my house. I'm not sure what is causing it.
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rickerhk
- Posts: 123
- Joined: Mon Sep 17, 2012 1:50 pm
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by rickerhk » Sun Jun 01, 2014 4:44 am
Cleaning the DLC with an old version of FO3Edit (.30 I think) can cause it. The old problem of stripping the PLD2 subrecord. I reported it awhile back and they fixed it for FO3.
Or a TTW mod that edits their packages that got touched by an old version of FNVEdit. Or cleaning the converted DLC with an old version of FNVEdit.
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anstand
- Posts: 223
- Joined: Tue Feb 11, 2014 10:41 am
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by anstand » Fri Jun 20, 2014 1:31 pm
I have the same problem as OP, although it's just Tobar who is missing (he sometimes spawns near Vault 101 or more south of Vault 101), the woman can be found near the boat.
DelayDLC or PointLookOutReborn are not the cultprits because Tobar is still spawning at the wrong place without these two plugins.
Load order
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paragonskeep
- Posts: 738
- Joined: Thu Oct 25, 2012 6:19 pm
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by paragonskeep » Fri Jun 20, 2014 4:11 pm
I'm going to chalk mine up to too many plugins.(117)
FNVEdit shows nothing other than TTW for Tobar and nothing on Catherine.
Tobar so far has shown up at Fairfax Ruins/Fort Independence and just recently in the Citadel near Liberty Prime. When I talked to him his dialog was "normal".
For some reason I'm an idiot with "spoiler" and every time I try to attach my load order it's not hidden.
When I get more info I'll post.
If life is but a test, where's the damn answer key?!?!?
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anstand
- Posts: 223
- Joined: Tue Feb 11, 2014 10:41 am
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by anstand » Sat Jun 21, 2014 11:06 pm
Just a little heads up.
If you get the quest when arriving at the boat (with the DelayDLC plugin) and then wait some hours, Tobar will appear at the boat.
I can live with that, rp-wise. :3
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tacitus
- Posts: 70
- Joined: Sun Jun 22, 2014 1:35 pm
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by tacitus » Sun Jun 22, 2014 3:01 pm
I saw Tobar wandering around Vault 101 during Escape. Note : I tried adding a collapsable block about 10 different ways and nothing worked. (Done -- TJ)
[edit : Thanks ... I just wanted to add I am using TTW 2.6.3a]
[collapsed title=Load Order]
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] CaravanPack.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] TaleOfTwoWastelands.esm
[X] TTWFixes.esm
[X] More Perks.esm
[X] The Weapon Mod Menu.esp
[X] The Mod Configuration Menu.esp
[X] Delay DLC - TTW.esp
[X] IWR_ALL.esp
[X] TTW_SuperMutantRebalance.esp
[X] TTW_StashPackOptions.esp
[X] TTW_OutcastTrading.esp
[X] TTW_NoKarmaDCFollowers.esp
[X] TTW_MoreCookingItems.esp
[X] Slower Level Rates - x2.0.esp
[X] UnlimitedTraits.esp
[X] More Perks Update.esp
[X] TTW_WastelandRecipes.esp
[X] Level100PerkPerLevel.esp
[X] LFox Bottle That Water - TTW Edition.esp
[X] UniversalPerkRequirements.esp
[ ] SnowGlobePerks.esp
[X] gra_assault_carbine_fix.esp
[X] durability.esp
[X] Karma-Less Petty Crime NV.esp
[X] Cliff's Empty Drinkable Bottles.esp
[X] Wasteland Explorer.esp
[/collapsed]
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Richie5572
- Posts: 19
- Joined: Sat Nov 02, 2013 8:30 am
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by Richie5572 » Sun Jun 22, 2014 5:02 pm
I had Tobar sleeping in Rivet city and then walking out of it I didnt follow him but he did walk past purifier as thats the way I went and he got into fights with super mutants. I have since reformated mt PC and dont have a load order as of yet plus deleted my saves.
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tacitus
- Posts: 70
- Joined: Sun Jun 22, 2014 1:35 pm
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by tacitus » Tue Aug 12, 2014 11:59 am
I previouisly reported Tobar being in vault 101; subsequently I have seen him just about every where in the SW except near the riverboat. Including inside Arlington Library; I think that is the only time I have seen him inside since 101 appearance. Catherine I saw once at an unexpected place (outside rivetcity) - had the normal greeting conversion and haven't seen her since.
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Pavel
- Posts: 119
- Joined: Mon Feb 03, 2014 2:21 am
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by Pavel » Wed Sep 17, 2014 8:13 am
I appear to have the same issue, and the fix did not work for me, Tobar is next to Arlington library, and I have not found Catherine yet, though on my last play through she was by the zeta homing beacon
[collapsed title=load order] [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] OldWorldBlues.esm [X] LonesomeRoad.esm [X] GunRunnersArsenal.esm [X] ClassicPack.esm [X] MercenaryPack.esm [X] TribalPack.esm [X] CaravanPack.esm [X] Fallout3.esm [X] Anchorage.esm [X] ThePitt.esm [X] BrokenSteel.esm [X] PointLookout.esm [X] Zeta.esm [X] TaleOfTwoWastelands.esm [X] More Perks.esm [X] NevadaSkies.esm [X] Interior Lighting Overhaul - Core.esm [X] FreesideOpen.esm [X] NVStripOpen.esm [X] Project Nevada - Core.esm [X] Project Nevada - Equipment.esm [X] Project Nevada - Extra Options.esm [X] Weapons.of.the.New.Millenia.esm [X] DFB - Random Encounters.esm [X] FCOMaster.esm [X] Project Nevada - Rebalance.esp [X] Project Nevada - Cyberware.esp [X] streetlights.esm [X] TTWInteriors_Core.esm [X] TTWInteriorsProject_Combo.esm [X] Project Beauty.esm [X] New Vegas Redesigned 3.esm [X] Gomorrah Redesigned.esp [X] Point Lookout Reborn TTW.esm [X] TTWFixes.esm [X] TTW_XPReduction.esp [X] TTW_SuperMutantRebalance.esp [X] TTW_StashPackOptions.esp [ ] TTW_SpeechChecks.esp [X] TTW_OutcastTrading.esp [X] TTW_NoKarmaDCFollowers.esp [X] TTW_MoreCookingItems.esp [X] TTW_Reputation.esp [X] TTW_Bobbleheads.esp [X] Better Game Performance.esp [X] Distant Gunfire Sound Fix V2.1 - Machienzo.esp [X] CASM.esp [X] Centered 3rd Person Camera - Unraised.esp [X] FreesideOpenPatch.esp [X] The Mod Configuration Menu.esp [X] The Weapon Mod Menu.esp [X] return_deadmoney.esp [X] Project Nevada - Cyberware Additions.esp [X] Project Nevada - Rebalance Complete.esp [X] Project Nevada - TTW.esp [X] Project Nevada - All DLC.esp [X] PNxEO MCMScriptFixes.esp [X] CONELRAD 640-1240.esp [X] GNR Enhanced.esp [X] awilderwasteland.esp [X] outsidebets.esp [X] More Perks Update.esp [X] Improved-ammoingredientsloot.esp [X] christinecos.esp [X] GRA-WRP-Patch-Two_Unofficial.esp [X] Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp [X] Weapons.Of.The.New.Millenia.TTW.Leveled.Lists.esp [X] EMR-StealthSuitMkII.esp [X] Fade That Faction Armor.esp [X] FlashlightNVSE.esp [X] LogicalReputationShifts.esp [X] Max Level 100.esp [X] dD - Enhanced Blood Main NV.esp [X] Delay DLC - TTW.esp [X] DLM_QuestItemsFix_1.4.esp [X] RagdollOverhaulULTIMATE.esp [X] WeaponJamming.esp [X] WeaponModsExpanded.esp [X] WMX-DLCMerged.esp [X] WMX-POPMerged.esp [X] Project Nevada - WMX.esp [X] WMX-ArenovalisTextures.esp [X] EVE FNV - ALL DLC.esp [X] Project Nevada - EVE All DLC.esp [X] WMX-EVE-AllDLCMerged.esp [X] TTW EVE + Project Beauty.esp [X] Flora Overhaul.esp [X] vault22FloralOverhaul.esp [X] OWB-Path Lights.esp [X] UnderwaterFX.esp [X] NevadaSkies - TTW Edition.esp [X] TTW - Realistic Interior Lighting.esp [X] TTW - Realistic Interior Lighting - BS.esp [X] TTW - Realistic Interior Lighting - OA.esp [X] TTW - Realistic Interior Lighting - PL.esp [X] Interior Lighting Overhaul - Ultimate Edition.esp [X] citadel_fix-for_v24-263.esp [X] Vending Machines of The Wastes.esp [X] DLC Weapon Integration.esp [X] TFH HD Gauss Rifle WMX.esp [X] ED-E Advanced.esp [X] Catalyst AAS NV.esp [X] Cheaper Repair Vendors 75%.esp [X] FCO - GlowingOne.esp [X] LonesomeRoadScorchedSierraPowerHelmet.esp [X] Mr.Gatling Minigun Divide Variant.esp [X] OWBFullHazmat.esp [X] PowerArmorRevamped.esp [X] ProjectNevadaScorchedSierraPowerHelmet.esp [X] StripOpenMain.esp [X] TTW_Companions_Essential.esp [X] TTW_Transportalponder.esp [X] uylssesbarksfix.esp [X] Zan_AutoPurge_SmartAgro_NV.esp [X] Vurt's WFO.esp [X] bornagain_advanced_power_armor_fix.esp [X] Boacombat2glove.esp [X] boa ncrpahelmet.esp [X] New Vegas Redesigned 3.esp [X] TTW_Difficult_Journey.esp [X] ThePittReforged.esp [X] Bornagain Outcast T-45d Texture Patch.esp [X] UHNV.esp [X] UHNV-Dead Money.esp [X] UHNV-Honest Hearts.esp [X] UHNV-OWB.esp [X] UHNV-Lonesome Road.esp [X] UHNV-Brighter Lighting.esp [X] UHNV-Entrance Tool Addon.esp [X] DYNAVISION 3.esp [X] merge.esp [X] firelance-quest.esp [X] ttw_bullet_sponge_fix.esp [X] Chinese Assault Rifle Fix.esp [X] AlcoholRadiationTweak.esp] [/collapsed]