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Stuck in Baby Steps [Solved]

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Agalyon
Posts: 4
Joined: Tue Jul 30, 2013 11:33 pm

Stuck in Baby Steps [Solved]

Post by Agalyon » Tue Jul 30, 2013 11:52 pm

Been eyeing this mod for a while, and decided to try it out today. Sadly, I only got as far as the very first part of Baby Steps- where you simply have to walk to dad- as Dad is standing in the wrong place. Instead of at the back of the play-pin, hes standing in the gate, blocking entrance, which prevents moving forward in the game. In an effort to circumvent this, I tried clipping into the pin with no avail. While I could reach the correct location, it was to no avail as the player is frozen and Dad stands still instead of closing the gate and walking out as he should, though he does say the line.



[collapsed title=Mod list and load order] FalloutNV

DeadMoney

HonestHearts

OldWorldBlues

LonesomeRoad

GunRunnersArsenal

MercenaryPack

Fallout3

Anchorage

ThePitt

BrokenSteel

PointLookout

Zeta

TaleOfTwoWastelands

NVEC Complete + NVEC

PN Core

PN Rebalance

PN Cyberware

PN Equipment

PN Extra Options

PN All DLC

PN Rebalance Complete

TTW NoKarmaDCFollowers

TTW MoreCookingItems

TTW XPReduction

TTW NVEC NVCE PN Mega Patch / http://www.taleoftwowastelands.com/content/wipz-ttw-20-nvec-complete-nvce-compatibility-patch [/collapsed]



[Edit] Turns out its NVEC. Perhaps the newest update isn't compatible with the patch.



Any help would be greatly appreciated.


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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

We do recommend not using any

Post by chucksteel » Wed Jul 31, 2013 12:37 am

We do recommend not using any mods before finishing the Vault 101 tutorial. Even in vanilla FO3 the tutorial could have issues if you had already added mods. 



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