it's the first one, but there's a converted one already on here.
Strange megaton suicide pact?
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plumjuice
- Posts: 460
- Joined: Wed Dec 12, 2012 11:59 am
The second one is an updated
The second one is an updated version of the first one. Something about a navmesh. Anyway, in the description of the first one it says "Also, there are still some issues with pathfinding and characters ending up in odd places, such as the Simms' balcony" so i bet its the cause.
Personally Id leave it in because its funny, but you may want to convert the updated one yourself.
Read before asking for help. Please. >>>>>> http://taleoftwowastelands.com/content/read-asking-help
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TJ
- Posts: 2181
- Joined: Mon Sep 17, 2012 1:06 pm
If I remember right this
If I remember right this issue is the navmesh issue in question. Never used the mod though, only heard talk- so don't quote me.
My project Dash is on Kickstarter!
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tact
- Posts: 109
- Joined: Sat Oct 05, 2013 1:05 am
Yeah, I'm keeping it in. It's
Yeah, I'm keeping it in. It's just plain hilarious
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tom_57
- Posts: 24
- Joined: Thu Oct 31, 2013 9:29 am
Fallout AI at its finest.
Fallout AI at its finest.
I guess computers aren't going to take over the world anytime soon then.