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Endless loop after waking in Doc Mitchells office

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panthercom
Posts: 9
Joined: Sun Sep 29, 2013 7:51 pm

Endless loop after waking in Doc Mitchells office

Post by panthercom » Thu Mar 13, 2014 9:17 am

 After taking the train to New Vegas, I'm stuck in an endless loop of the waking sequence. The camera keeps


shifting back to the ceiling, Doc Mitchell keeps trying to walk into the same chair, and I am unable to move


or initiate dialog. If I use enableplayercontrol I can speak to Doc Mitchell but still cannot move. If I remove the


chair he keeps trying to walk into, he lays down in the same bed as me.


I'm using COTW, and have had no significant problems so far (at level 10)


Windows 7 Home Premium 64 bit/ Intel Core I7 4770K processor/ 16 Gigs ram/ Crossfired video cards


New Vegas Ultimate Edition


Fallout 3 GOTY


Over 600 hours on New Vegas and Fallout 3 with these install discs prior to TTW installation


I tried disabling every mod that it made sense to, and a few it probably didn't make sense to.


Any help would be much appreciated.


[X] FalloutNV.esm

[X] DeadMoney.esm

[X] HonestHearts.esm

[X] OldWorldBlues.esm

[X] LonesomeRoad.esm

[X] GunRunnersArsenal.esm

[X] CaravanPack.esm

[X] ClassicPack.esm

[X] MercenaryPack.esm

[X] TribalPack.esm

[X] Fallout3.esm

[X] Anchorage.esm

[X] ThePitt.esm

[X] BrokenSteel.esm

[X] PointLookout.esm

[X] Zeta.esm

[X] TaleOfTwoWastelands.esm

[X] Children of the Wasteland.esm

[X] TTWInteriors_Core.esm

[X] TTWInteriorsProject_Combo.esm

[ ] Lutana CotW Expansion.esm

[ ] streetlights.esm

[ ] RHKBrisaAlmodovar.esm

[X] TTW - Custom Race Ending Fix.esp

[X] TTW_SuperMutantRebalance.esp

[X] TTW_OutcastTrading.esp

[X] TTW_MoreCookingItems.esp

[X] citadel_fix-for_v2-4a.esp

[X] TTW - Fellout.esp

[X] TTW_CompanionWheelFixesForReal.esp

[X] CotW Dialogue Fix.esp

[X] The Mod Configuration Menu.esp

[ ] Bouncing Natural Breasts.esp

[ ] Cute Shop Vendor in DC.esp

[ ] RHKSeatActivationFix.esp


 


Install Log


[2/20/2014 10:18:49 PM]    System Architecture: Intel64 Family 6 Model 60 Stepping 3

[2/20/2014 10:18:49 PM]        64-bit architecture found.

[2/20/2014 10:18:49 PM]    Building checksum dictionary using C:\Users\bill\TTW files\ttw_2.4a_installer\resources\\TTW Data\TTW Patches\TTW_Checksums.txt

[2/20/2014 10:18:49 PM]        TaleOfTwoWastelands.bsa = BA4906CF3AB218545E76842D0A1BD3C1

[2/20/2014 10:18:49 PM]        Anchorage.esm = 209639897C5AD1361E75485E8D444ECF

[2/20/2014 10:18:49 PM]        BrokenSteel.esm = AFC9CA58AF0FB206157D888BAE324B9F

[2/20/2014 10:18:49 PM]        Fallout3.esm = 37C5DA1ED64F003F88B3D9418344BCE7

[2/20/2014 10:18:49 PM]        PointLookout.esm = A65A464169D6570AF606C270D6825C77

[2/20/2014 10:18:49 PM]        ThePitt.esm = A3B7CE448DA21ED51AD665D44A326E75

[2/20/2014 10:18:49 PM]        Zeta.esm = AA1C1917F75093A3348F0086C3AE57CA

[2/20/2014 10:18:49 PM]    Done.

[2/20/2014 10:18:49 PM]    Looking for Fallout3.exe

[2/20/2014 10:18:49 PM]        Found.

[2/20/2014 10:18:49 PM]    Looking for FalloutNV.exe

[2/20/2014 10:18:49 PM]        Found.

[2/20/2014 10:18:49 PM]    Looking for Tale of Two Wastelands

[2/20/2014 10:18:49 PM]        Default path found.

[2/20/2014 10:19:03 PM]    User manually changed Tale of Two Wastelands directory to: C:\Users\bill\TTW files\

[2/20/2014 10:19:13 PM]    Checking for required files.

[2/20/2014 10:19:13 PM]    All files found.

[2/20/2014 10:19:13 PM]    Creating FOMOD foundation.

[2/20/2014 10:19:13 PM]    Fallout3 - Misc.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Fallout3 - Meshes.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Fallout3 - Textures.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Fallout3 - Sound.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Fallout3 - MenuVoices.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Fallout3 - Voices.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Anchorage - Main.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Anchorage - Sounds.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    ThePitt - Main.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    ThePitt - Sounds.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    BrokenSteel - Main.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    BrokenSteel - Sounds.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    PointLookout - Main.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    PointLookout - Sounds.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Zeta - Main.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Zeta - Sounds.bsa has already been built, skipping.

[2/20/2014 10:19:13 PM]    Patching TaleOfTwoWastelands.bsa...

[2/20/2014 10:19:14 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\TaleOfTwoWastelands.bsa.E981BE049D7299F21E1ED1B08917FA4E.BA4906CF3AB218545E76842D0A1BD3C1.diff

[2/20/2014 10:19:14 PM]    Patch successful.

[2/20/2014 10:19:14 PM]    Patching Fallout3.esm...

[2/20/2014 10:19:14 PM]        Fallout3.esm not found in C:\Users\bill\TTW files\Main Files\

[2/20/2014 10:19:14 PM]        Checking C:\Program Files (x86)\Bethesda Softworks\Fallout 3\

[2/20/2014 10:19:15 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\Fallout3.esm.BA4A85F81A71F61D4C2C9EE9E4C1081B.37C5DA1ED64F003F88B3D9418344BCE7.diff

[2/20/2014 10:19:16 PM]    Patch successful.

[2/20/2014 10:19:16 PM]    Patching Anchorage.esm...

[2/20/2014 10:19:16 PM]        Anchorage.esm not found in C:\Users\bill\TTW files\Main Files\

[2/20/2014 10:19:16 PM]        Checking C:\Program Files (x86)\Bethesda Softworks\Fallout 3\

[2/20/2014 10:19:16 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\Anchorage.esm.BF1E8DB35D04D9AD4B70FE9E1F6E1FD0.209639897C5AD1361E75485E8D444ECF.diff

[2/20/2014 10:19:16 PM]    Patch successful.

[2/20/2014 10:19:16 PM]    Patching ThePitt.esm...

[2/20/2014 10:19:16 PM]        ThePitt.esm not found in C:\Users\bill\TTW files\Main Files\

[2/20/2014 10:19:16 PM]        Checking C:\Program Files (x86)\Bethesda Softworks\Fallout 3\

[2/20/2014 10:19:16 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\ThePitt.esm.4490F2F839D93AD0715600262AF8E23F.A3B7CE448DA21ED51AD665D44A326E75.diff

[2/20/2014 10:19:16 PM]    Patch successful.

[2/20/2014 10:19:16 PM]    Patching BrokenSteel.esm...

[2/20/2014 10:19:16 PM]        BrokenSteel.esm not found in C:\Users\bill\TTW files\Main Files\

[2/20/2014 10:19:16 PM]        Checking C:\Program Files (x86)\Bethesda Softworks\Fallout 3\

[2/20/2014 10:19:16 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\BrokenSteel.esm.4D64B97155AAF8101C78F399100A6969.AFC9CA58AF0FB206157D888BAE324B9F.diff

[2/20/2014 10:19:16 PM]    Patch successful.

[2/20/2014 10:19:16 PM]    Patching PointLookout.esm...

[2/20/2014 10:19:16 PM]        PointLookout.esm not found in C:\Users\bill\TTW files\Main Files\

[2/20/2014 10:19:16 PM]        Checking C:\Program Files (x86)\Bethesda Softworks\Fallout 3\

[2/20/2014 10:19:16 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\PointLookout.esm.8F5CEF0CD937A8F8937D05F76C6F6830.A65A464169D6570AF606C270D6825C77.diff

[2/20/2014 10:19:16 PM]    Patch successful.

[2/20/2014 10:19:16 PM]    Patching Zeta.esm...

[2/20/2014 10:19:16 PM]        Zeta.esm not found in C:\Users\bill\TTW files\Main Files\

[2/20/2014 10:19:16 PM]        Checking C:\Program Files (x86)\Bethesda Softworks\Fallout 3\

[2/20/2014 10:19:16 PM]        Applying patch C:\Users\bill\TTW files\ttw_2.4a_installer\resources\TTW Data\TTW Patches\Zeta.esm.3A6DF6CF19C6F7F786824D0DB96CE19E.AA1C1917F75093A3348F0086C3AE57CA.diff

[2/20/2014 10:19:16 PM]    Patch successful.

[2/20/2014 10:19:16 PM]    Copying Fallout3 Music

[2/20/2014 10:19:17 PM]    Done.

[2/20/2014 10:19:17 PM]    Copying Fallout3 Video

[2/20/2014 10:19:21 PM]    Done.

[2/20/2014 10:19:31 PM]    Building FOMODs.

[2/20/2014 10:19:44 PM]    Done.





 



panthercom
Posts: 9
Joined: Sun Sep 29, 2013 7:51 pm

This morning I tried the

Post by panthercom » Thu Mar 13, 2014 4:02 pm

This morning I tried the following things: I ageraced my character to an adult and turned off EVERYTHING except the


Fallout games/DLCs and TTW. I also unequipped all clothing items that could have converted by COTW.


Still the same problem. Can I just console command my way out of this, such as doing a quest complete command?


I don't care if I miss the scene in Doc Mitchell's office.



panthercom
Posts: 9
Joined: Sun Sep 29, 2013 7:51 pm

 I think I found a workaround

Post by panthercom » Fri Mar 14, 2014 2:23 am

 I think I found a workaround; did the setstage command to make it look like I exited Doc Mitchell's, then COC ttwtrainengine01a, exited the train and entered Freeside. All the DLC quests are displayed now for New Vegas.


Hope I didn't break anything...


While I'm here, how do I get the text in this forum to post the way I typed it, without the weird breaks?


Edit: Figured that out too.



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