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Problem with BSAOpt... maybe?

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Army_L
Posts: 11
Joined: Sat Jul 13, 2013 9:21 pm

New problem:

Post by Army_L » Sat Jul 20, 2013 9:57 pm

New problem: 'TaleofTwoWastelands - main.bsa failed to patch properly.'


I've tried the usual: fresh Fallout 3 installation, patches, DLC, run as admin, short file paths, different paths.


I'm still running on Windows XP 32-bit, with recent updates for .NET and C++.


Here is the TTW install log:


[collapsed]Determining system architecture

32-bit Architecture found



Looking for Fallout 3

Fallout 3 was found at D:\Fallout 3\



Looking for Fallout New Vegas

Fallout New Vegas was found at D:\lucas\Games\Fallout\Fallout New Vegas\



Looking for Tale of Two Wastelands

Could Not Automatically Determine Tale of Two Wastelands Location



User changed Tale of Two Wastelands path to: D:\lucas\TaleOfTwo\

Beginning installation



TaleOfTwoWastelands - Main.bsa was not found

Extracting Fallout 3 main resources

Extracting Fallout - Misc.bsa

Extracting Fallout - Meshes.bsa

Extracting Fallout - Textures.bsa

Cleaning up duplicate resources

Building TaleOfTwoWastelands - Main.bsa

Building complete, checking for patches

No patch found for the rebuilt TaleOfTwoWastelands - Main.bsa

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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

It is probably because you

Post by JaxFirehart » Sat Jul 20, 2013 11:18 pm

It is probably because you are using the experimental BSAOpt which builds just slightly differently than the one bundled with the installer. So when it tries to patch, it can't find any way to patch your version. Unfortunately it's a bit of a catch 22.



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