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Crashes after sleeping

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Enad
Posts: 6
Joined: Sat May 11, 2013 4:08 pm

Crashes after sleeping

Post by Enad » Sat May 11, 2013 10:46 pm

So, recently I've been having this issue while playing TTW..The issue is that it crashes after I sleep.


It's absolutely infuriating. I have Hardcore mode on so sleeping is must, but 90% of the time I can't.


Is there a reason for this?? A fix??



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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

How many mods are you running

Post by chucksteel » Sat May 11, 2013 11:00 pm

How many mods are you running and what's your load order? Most issues with TTW come from improper load order of the TTW requirements or, simply from other mods. 



Enad
Posts: 6
Joined: Sat May 11, 2013 4:08 pm

Here are 2 pics of my mods

Post by Enad » Sat May 11, 2013 11:19 pm

Here are 2 pics of my mods and load order.


http://www.gnd-tech.com/image/i/btkmQ.png


http://www.gnd-tech.com/image/i/FkNy.png


I'll be honest. I don't fool around with the load order too much. My NV has been perfectly stable so I never messed with it in fear of causing crashes. 


I get a few crashes with TTW but it's most likely just random stuff, the crashes after sleeping is the only consistent issue.



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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

Your load order is completely

Post by rbroab » Sat May 11, 2013 11:31 pm

Your load order is completely out of order. That is probably what's causing the problem.


http://www.taleoftwowastelands.com/content/alpha-download


Make your load order match the one on this page.


I'm not alright, I'm an equal amount of left.

sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

Happy hunting! I won't be a

Post by sesom » Sat May 11, 2013 11:33 pm

Happy hunting! I won't be a great help but what I can see in your load order it seems a bit chaotic. One thing I can say you for sure Mart's Mutant Mod isn't converted fully yet for TTW. The normal simple FNVEdit script conversion (if you have done it, if not I wonder how your game is running at all) isn't enough for MMM and it can produce a lot of random CTDs. So this would be my first candidate for removal.


I work on a real TTW conversion for MMM but it will take some time.



Enad
Posts: 6
Joined: Sat May 11, 2013 4:08 pm

sesom wrote:

Post by Enad » Sun May 12, 2013 12:49 am

[quote=sesom]


Happy hunting! I won't be a great help but what I can see in your load order it seems a bit chaotic. One thing I can say you for sure Mart's Mutant Mod isn't converted fully yet for TTW. The normal simple FNVEdit script conversion (if you have done it, if not I wonder how your game is running at all) isn't enough for MMM and it can produce a lot of random CTDs. So this would be my first candidate for removal.


I work on a real TTW conversion for MMM but it will take some time.


[/quote]


So it may cause the random crashes but could it be causing the consistent crashes after sleeping?


 


 


[quote=rbroab]


Your load order is completely out of order. That is probably what's causing the problem.


http://www.taleoftwowastelands.com/content/alpha-download


Make your load order match the one on this page.


[/quote]


I'll check that out, thanks.



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rbroab
Posts: 567
Joined: Sun Jan 20, 2013 2:35 am

There's also a thread I made

Post by rbroab » Sun May 12, 2013 3:57 am

There's also a thread I made on load orders. In the thread is a post that has really great advice for sorting. And sorting can help stability and prevent some CTD


I'm not alright, I'm an equal amount of left.

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