The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

TTW versions 2.4 and up: Guide to How to Reach the Train Stations

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Post Reply
LikeSenpai
Posts: 28
Joined: Fri Feb 08, 2013 5:53 pm

I'm using TTW 2.4a and my

Post by LikeSenpai » Thu Feb 06, 2014 6:18 pm

I'm using TTW 2.4a and my Union station is still outside Dukov's place. Will I need a reinstall?


Orbital mechanics is really math-y.

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I don't honestly know.

Post by JaxFirehart » Thu Feb 06, 2014 6:36 pm

I don't honestly know.


You SHOULDN'T be REQUIRED to reinstall, just ignore that station. Or don't and see if it still works for you.



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Does the door outside of

Post by TrickyVein » Thu Feb 06, 2014 6:36 pm

Does the door outside of Dukov's actually link to an interior?


If so, then you need to reinstall. Try a manual install as well, unless you plan on doing something differently this time when using a mod manager.



LikeSenpai
Posts: 28
Joined: Fri Feb 08, 2013 5:53 pm

It links to the original

Post by LikeSenpai » Thu Feb 06, 2014 7:29 pm

It links to the original Union station that used to be before 2.4 changed it, although I don't know if it's the new station as I've not seen it to know. I'm pretty sure I've broken something when I had to install manually.


Orbital mechanics is really math-y.

TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Doesn't sound like you're

Post by TrickyVein » Thu Feb 06, 2014 8:16 pm

Doesn't sound like you're using 2.4.



LikeSenpai
Posts: 28
Joined: Fri Feb 08, 2013 5:53 pm

seems that way, let me

Post by LikeSenpai » Thu Feb 06, 2014 8:42 pm

seems that way, let me reinstall and see if that sorts it out.


Orbital mechanics is really math-y.

sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

I made a fix for people who

Post by sesom » Sun Feb 09, 2014 4:28 am

I made a fix for people who still see the rubble and can't find entrance at the end of the tunnel. The TTW24aRubbleFix.esp has to be loaded !!! last !!! . To avoid any problems with other mods interfering. Before activating the esp leave the subway and go above ground and make a save there. Then exit the game and activate the esp in your mod manager. As soon as you enter the station the rubble should be gone.


It also includes a similar fix for the Freeside station if you use a NV safe where you started a character at DOC and try to travel to DC (highly not recommended with TTW atm btw.). But here you have to leave Freeside first and make a safe there. Again it is not recommended to start TTW that way and this fix was only made for completion.


How it works internally:

All original game assets that shouldn't show up are "enable parented" to a xmarker. I also have them set back to enabled. At strategic points (where the player can't see the asstes) I added a one time trigger which disables the xmarker and at the same time rubble and game assets which should be gone.


I can't reproduce this bug that some people are experiencing. So this fix has to be considered as "experimental". If you have this bug please make a small comment if it helped. It also should help for old saves from TTW 2.2 btw.


Edit 12.02.2014: Made a tiny update which moves the original rubble and game assets which shouldn't appear under the ground. So it is hopefully more effect full for old (TTW 2.2) saves. The file in the first post is updated too.



kikos13
Posts: 2
Joined: Sun Feb 16, 2014 7:53 am

I tried everything and always

Post by kikos13 » Sun Feb 16, 2014 4:55 pm

I tried everything and always ended in seeing rubble...


I arranged my mods in right order, used legal english steam version of fallouts, never used former version of TTW, started new game, changed both fallout.ini and fallout_default.ini, didn't use any extra mods, and I also just tried using the attached file "ttw24arubblefix.esp" and still nothing has been solved.


I put almost 3 days to play this mod, and yet I can't play it right :(     


 


Edit: I found the station!! thanx a lot for helping me out!


sd

TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

You need to make a save

Post by TrickyVein » Sun Feb 16, 2014 5:33 pm

You need to make a save before entering Penn Ave./The Mall Metro, activate sesom's plugin and then enter the dungeon. 



IHaveNoIdea
Posts: 10
Joined: Sat Feb 08, 2014 2:09 pm

The rubble fix thing doesn't

Post by IHaveNoIdea » Wed Feb 26, 2014 11:57 pm

The rubble fix thing doesn't work. I put it in the correct load order and all, enabled it, but when I go there the rubble fix doesn't work.

Post Reply