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Mothership Zeta Crash

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
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Diet Cans
Posts: 1
Joined: Sat Mar 16, 2013 6:47 pm

Mothership Zeta Crash

Post by Diet Cans » Wed Mar 12, 2014 12:25 pm

Basically I go into the steamworks in mothership zeta, there is one place where I always crash it's after the little girl throws the grenade at the aliens and where the girl reprograms the door to open, you cannot walk past the door and down the corridor as this will result in a crash. You cannot go into the room and through the other door as this will also result in a crash.

Load Order
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
TaleOfTwoWastelands.esm
PerkEveryLevel.esp
Readius_NV.esp
R.A.C.E. Station.esp
TTW_CompanionWheelFixesForReal.esp


Cheers!

TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

You are not alone.

Post by TrickyVein » Wed Mar 12, 2014 12:39 pm

You are not alone.


Please see this thread. Yours will likely be assimilated into it.


Extract the following .nif from Zeta - Main.bsa to your NV data folder:



meshes\dlc05\creatures\alien\skeleton.nif




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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Also to save you any further

Post by RoyBatty » Fri Dec 19, 2014 10:11 pm

Also to save you any further grief...


Readius_NV.esp


Readius is NOT compatibile with TTW.


Image

TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

TrickyVein wrote:

Post by TJ » Fri Dec 19, 2014 10:28 pm

[quote=TrickyVein]


Extract the following .nif from Zeta - Main.bsa to your NV data folder:



meshes\dlc05\creatures\alien\skeleton.nif



[/quote]


TTW has done this since 2.6.3. If that's the issue it's a mod.


My project Dash is on Kickstarter!



thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

I accidentally necrod this

Post by thermador » Sat Dec 20, 2014 12:41 am

I accidentally necrod this thread when I moved it to the correct forum... whoops.

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Shame.

Post by JaxFirehart » Sat Dec 20, 2014 12:56 am

Shame.



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