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About the intro movie(s)

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Quanta
Posts: 6
Joined: Mon Jan 14, 2013 12:11 am

About the intro movie(s)

Post by Quanta » Sun Jan 12, 2014 7:20 am

Is it really necessary that sIntroMovie be left blank now? It kind of ruins the mood for me not having the "War...War Never Changes" stuff play and just being dumped straight into the game, especially since I'm planning a streaming event and not everyone may have actually played the game(s) before. :/


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JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I THOUGHT I had added code to

Post by JaxFirehart » Sun Jan 12, 2014 7:24 am

I THOUGHT I had added code to the V101 start to play the movie. That change was implemented so that when we implement NV starts, both movies wouldn't play. Check for me and make sure that it doesn't play and if so I will upload a quick patch to fix that.



Quanta
Posts: 6
Joined: Mon Jan 14, 2013 12:11 am

I just tested it a bunch of

Post by Quanta » Sun Jan 12, 2014 7:44 am

I just tested it a bunch of times, and yeah, it jumps straight into the birth scene every time. No mods active except for TTWL.



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Here you go.

Post by JaxFirehart » Sun Jan 12, 2014 5:41 pm

Here you go.


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Quanta
Posts: 6
Joined: Mon Jan 14, 2013 12:11 am

That did it, intro works.

Post by Quanta » Sun Jan 12, 2014 8:32 pm

That did it, intro works. Thanks. :)



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chucksteel
Posts: 1388
Joined: Wed Aug 15, 2012 3:20 pm

just place the .esp in your

Post by chucksteel » Wed Apr 09, 2014 12:38 pm

just place the .esp in your Fallout new Vegas\data folder then activate it with FOMM


 


done and done! Easy as that! yes



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

This is merged in the

Post by TJ » Wed Apr 09, 2014 1:04 pm

This is merged in the repository, though it was already in when I started merging fixes yesterday.


[post for documentation sake.]


My project Dash is on Kickstarter!



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