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Can t get tale of two wastelands to work ?

General help and technical troubleshooting. Ask for help here if you can't find an answer in the FAQ.
Raiden
Posts: 5
Joined: Sun Oct 28, 2012 2:26 pm

Can t get tale of two wastelands to work ?

Post by Raiden » Sun Oct 28, 2012 3:35 pm

Having some problems whit the install when it is finish it says:  Your version of ThePitt.esm is not supported, please report this bug immediately. After that everything else is fine then I correct the load order and launch the game but when I am close to where the menu going to appear it only showing the fallout new vegas picture and I can not take anything ? it s completly blank only an picture ? I have try whitout the pitt but it s same an blank picture of fallout new vegas. I have also try it whit out any mods and it s same.


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Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

I second this issue, except

Post by Computerrock1 » Sun Oct 28, 2012 3:46 pm

I second this issue, except after it tells my version of the pitt is not supported .net crashes and the installer hangs...



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Raiden and I are working on a

Post by JaxFirehart » Sun Oct 28, 2012 3:49 pm

Raiden and I are working on a hotpatch to support All versions of the pitt



Computerrock1
Posts: 144
Joined: Wed Oct 24, 2012 4:00 pm

Awesome!

Post by Computerrock1 » Sun Oct 28, 2012 3:51 pm

Awesome! Question though, how can there be more than one version of the pitt? From what I know there was no update for it or anything?



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I am never completely certain

Post by JaxFirehart » Sun Oct 28, 2012 3:56 pm

I am never completely certain on the circumstances, but the version on Steam and the version on the DLC discs are just slightly different. I've never bothered comparing the two though, so I have no idea what exactly is different.


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ElvenScoundrel
Posts: 80
Joined: Tue Sep 18, 2012 6:47 am

Whoo, somewhat glad to know

Post by ElvenScoundrel » Sun Oct 28, 2012 7:45 pm

Whoo, somewhat glad to know it wasn't only me havin' the problem and that it's hopefully going to be fixed.


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Q2005
Posts: 50
Joined: Tue Oct 02, 2012 5:44 am

thepitt.esm -> GFWL != GOTY

Post by Q2005 » Mon Oct 29, 2012 2:00 am

thepitt.esm -> GFWL != GOTY (in SHA1/MD5 value).


ps. GFWL is 2nd version, not init-release buggy ones.


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mikewnek
Posts: 25
Joined: Sun Oct 28, 2012 6:39 pm

my pip boy is non existant in

Post by mikewnek » Mon Oct 29, 2012 6:41 pm

my pip boy is non existant in my game. HELP?



sesom
Posts: 464
Joined: Thu Sep 20, 2012 7:16 pm

Sounds like you used the

Post by sesom » Mon Oct 29, 2012 11:18 pm

Sounds like you used the raedius one (or a variation of it) before and didn't uninstall it properly. If that's the case take a look at the uninstall instruction from your pipboy mod.



mikewnek
Posts: 25
Joined: Sun Oct 28, 2012 6:39 pm

i made a clean install of new

Post by mikewnek » Mon Oct 29, 2012 11:24 pm

i made a clean install of new vegas before i started this ttw install. everything i had in my new new vegas game was vanilla not a single mod


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