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Can't complete you gotta shoot em in the head

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Andrej89
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Joined: Wed Jan 11, 2017 10:17 am

Can't complete you gotta shoot em in the head

Post by Andrej89 » Wed Jan 11, 2017 10:26 am

So during the quest I killed Crowley, got all the keys, went to Tenpenny and tried to complete the quest via him but I couldn't get the right dialogue option. I know this is a known bug but it's supposed to complete the quest if you loot the power armor yourself so I thought OK, lemme get that armor. Got the armor, the quest still persists in my pip-boy. And ideas? Should I just console command it to end and get EXP and if so, what would be the right code cause I'm a little confused about the load order digits and stuff? Any help appreciated!  



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RoyBatty
Gary
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Location: Vault 108

We've done some stuff with

Post by RoyBatty » Wed Jan 11, 2017 3:43 pm

We've done some stuff with this already, but it needs further testing.


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Andrej89
Posts: 9
Joined: Wed Jan 11, 2017 10:17 am

Awesome! :) Now what about

Post by Andrej89 » Thu Jan 12, 2017 6:23 am

Awesome! :) Now what about console ending the quest? Is it possible?



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Risewild
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Joined: Mon Oct 01, 2012 9:14 am

I just tested all the

Post by Risewild » Thu Jan 12, 2017 7:52 am

I just tested all the possible ways of finishing this quest and the kill everyone and report to Crowley works perfectly, the killing Crowley and reporting to Tenpenny is indeed broken and the kill Crowley, reporting to Tenpenny (which doesn't work) and then getting the T-51 Power Armor did finished the quest.


If you use this console command it should finish the quest (you need to replace the xx with the Fallout3.esm mod index in your Load Order, usually is 0A or 06):


completequest xx014ea1


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Andrej89
Posts: 9
Joined: Wed Jan 11, 2017 10:17 am

Thank you very much! I did

Post by Andrej89 » Thu Jan 12, 2017 8:10 am

Thank you very much! I did some searching around and got to the same command but thank you anyway! :) The first zero after the xx has me confused why it's there but anyways, it works! Case closed :)



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jlf65
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That first zero after XX is

Post by jlf65 » Fri Jan 13, 2017 5:08 pm

That first zero after XX is there because the form id is a four byte hexadecimal number. The XX is the most significant byte, the first two digits, and the rest MUST be three bytes, or six digits. Now if XX is 00, you can leave off any other zeros at the top of the number, but if XX is non-zero, you MUST have all the digits for the rest, even the zeroes.



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