So, I'm currently installing TTW, and while reading through the various resources about the mod there are still a few questions I had that I hope to have answered before diving in.
Are New Vegas weapons and items added to the DC drop lists? Will I only be able to find weapons in their respective games? One of the things I liked more in FNV was the wider weapon variety, especially in non guns categories, and I've been hoping that TTW would fix that in 3.
How does TTW handle the fact that NV weapons are overall more powerful than in 3 (higher damage and DPS)? Are the weapons in 3 buffed to compensate? How does it handle, specifically, items that are in both games but have different stats (eg the 10mm pistol)?
Similarly, How does TTW handle monsters that are in both games but had been rebalanced for FNV? Are Deathclaws in the DC wasteland significantly stronger? Are Reavers significantly weaker?
How are perks handled? Can you take a perk from either game? Are perks from both games only available once? Can you only take a perk every other level? When in the intro are traits selected, if at all?
Is there a list somewhere of suggested compatible mods? I understand that there are TTW specific versions of large mods like Project Nevada; does anyone know how the equipment/cyberware modules for that are distributed throughout DC? Are there any simple rules I can use to quickly determine if a mod is or isn't compatible with TTW?
Is Survival a skill in 3? Are campfires/ingredients distributed throughout DC? Is the guns/small guns/big guns split a thing in TTW?
How is DT/DR handled?
