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Hi to the TTW Community! And some questions regarding TTW

General discussion of Tale of Two Wastelands
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Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

Ok, so Project Nevada. Never

Post by Postal-Dude » Fri May 22, 2015 2:26 pm

Ok, so Project Nevada. Never used this mod to be honest. What exactly should I install? I got the Project Nevada 2.5 files and the WMX-EVE Patch and MMM-EVE Patch. At least thats what I think I need. Are there any other files? Read that there should be some files attached to the TTW Project Nevada Thread but couldnt find them. And whats with this rebalance mod? Should I use it and how? Sorry, little bit overwhelming this mod. If everything works I will just use this and remove perk every level and sprint mod from my mod list.


 


(https://taleoftwowastelands.com/content/project-nevada-ttw)



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

Royhr wrote:BTW not everybody

Post by TJ » Fri May 22, 2015 2:30 pm

[quote=Royhr]BTW not everybody uses PN. I personally don't like using it myself. [/quote]


Install PNx Core and nothing else. You'll get sprint, night vision, grenade hotkey, and bullet time. Turn off whatever you don't use. PNx can be as much or as little as you want it to be, personally I use Rebalance and Core.


My project Dash is on Kickstarter!



User avatar
Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

Ok, first I nuked my game

Post by Postal-Dude » Fri May 22, 2015 2:54 pm

Ok, first I nuked my game when installing this mod because Darnified UI and MCM were broken...


Now I got it running I think, but I still cant sprint even if its enabled in the MCM options. And anyway, I dont really like this mod because it causes a mess for me and introduces to much of things I dont need or which are annoying. And the every level 1 perk doesnt work or is not shown. Maybe not for core? Sorry but I dont really like this mod. I guess I will just stay with Sprint Mod, If I would get it running at least... I will try those console command things and report back after this.



deadboy
Posts: 496
Joined: Fri Aug 16, 2013 11:18 pm

It's part of Rebalance. PNx

Post by deadboy » Fri May 22, 2015 2:56 pm

It's part of Rebalance. PNx may take some getting used to. Been using it for so long I honestly don't remember...



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

I use all of PN and Extra

Post by RoyBatty » Fri May 22, 2015 3:20 pm

I use all of PN and Extra Options too. I don't like playing without the mod anymore at all. :)


 


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Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

I guess I could play with

Post by Postal-Dude » Fri May 22, 2015 3:52 pm

I guess I could play with this mod but it always tells me that there are some HUD problems or something and mostly it breaks MCM and DarnifiedUI when installing. Seems like its only optimized for older MCM or Darnified UI (V.0.0.4) Versions. Or I installed something wrong. oO


 


EDIT:


Well looks like I did something wrong. I just noticed that Darths mod was removed due to some problems? Well whatever it was. I also found some of mods of others like Pupetron. Im really confused. Which one should I use and what exactly should I do? Some clear instructions what to download and what to patch and activate + compabilities patches would be great. Im a little lost because there are so many different threads, downloads and ways to install it.



Amakker
Posts: 14
Joined: Thu May 21, 2015 12:59 pm

Postal-Dude if you are using

Post by Amakker » Fri May 22, 2015 4:26 pm

Postal-Dude if you are using Mod Organizer,  you can try these videos made by Gopher, hopefully it will solve your HUD issues.


If you are not using Mod Organizer, I am not sure if these will be entirely helpful. They might though :)


https://www.youtube.com/watch?v=DxMYemRyZ1Q


https://www.youtube.com/watch?v=33G-7bf1bzQ



User avatar
Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

Thanks for the hint Amakker,

Post by Postal-Dude » Fri May 22, 2015 4:30 pm

Thanks for the hint Amakker, just edited my post because it could be thats this not my actual problem.


I just installed or downloaded wrong files, no clue. Really confusing situation.



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

PN has an old MCM built in.

Post by TJ » Fri May 22, 2015 4:42 pm

PN has an old MCM built in. It has to be installed before MCM or it'll break MCM. There's a guide on what order to install things around here somewhere, in the Darn thread I think.


My project Dash is on Kickstarter!



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Postal-Dude
Posts: 174
Joined: Thu May 21, 2015 3:13 pm

Yeah, noticed it.

Post by Postal-Dude » Fri May 22, 2015 4:47 pm

Yeah, noticed it.


Actually im just looking for the actual TTW compability Patch for Project Nevada because there are several threads but I dont know which one to use.



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