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Disable respawn of certain enemies

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anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

Disable respawn of certain enemies

Post by anstand » Tue Nov 17, 2015 6:57 pm

Hey there,


Is it possible to disable the respawn spots of certain NPC's (raiders under the bridge near the Citadel HP for example) after they have been killed?


I just hate the fact that every time I visit the Citadel HQ I have to fight the raiders under the bridge. This totally kills the immersion for me.



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Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

why, cause no one would ever

Post by Puppettron » Sat Nov 21, 2015 8:12 am

why, cause no one would ever move into a fairly decent bit of cover with easy access to travel routes?


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

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Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

To be honest I never fight

Post by Risewild » Sat Nov 21, 2015 9:39 am

To be honest I never fight those, I just go up the ramp of the bridge and jump over it into a pile of rubble and I am right at the citadel, just a few steps to reach the gate (and the raiders never even see me and no need to use Sneak or anything).


I would make that no respawn under the bridge mod but NPCs and respawns are really scary for me, I tried to learn how to do stuff like that before and failed miserably indecision.


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tizerist
Posts: 235
Joined: Mon Sep 17, 2012 10:24 am

PN:EO lets you set respawn

Post by tizerist » Fri Dec 04, 2015 8:16 pm

PN:EO lets you set respawn rate.



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