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Fallout Blues

General discussion of Tale of Two Wastelands
tact
Posts: 109
Joined: Sat Oct 05, 2013 1:05 am

Fallout Blues

Post by tact » Wed Feb 26, 2014 1:57 am

(I have no idea where to post this cause it's not directly ttw, but I wouldn't say really off topic)


So Fallout is and has always been my favorite game. However lately even with all the mods I find it hard to actually play and have a good time like I did those first few playthroughs. Anyways, does anyone know of some mods or something I can do to make my fallout experience something I can enjoy again?



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Roleplay.

Post by TrickyVein » Wed Feb 26, 2014 2:15 am

Roleplay.


Search the wiki for locations and content you haven't found.


Try out moburma80s series of mods which restore cut content to New Vegas.


Pick up modding. 



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

I normally take a break every

Post by NILLOC 916 » Wed Feb 26, 2014 2:25 am

I normally take a break every few days/weeks and play non fallout games.


Cocaine is a hell of a drug.
- Rick James.

Piers Arkan
Posts: 47
Joined: Sat Dec 28, 2013 2:33 pm

My big thing was RPing. got

Post by Piers Arkan » Wed Feb 26, 2014 3:21 am

My big thing was RPing. got almost 800 hours on PC alone like that. Not stopping either.



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I feel strange roleplaying,

Post by JaxFirehart » Wed Feb 26, 2014 4:16 am

I feel strange roleplaying, but I do force myself into unusual character types. The most fun I EVER had is when I asked my girlfriend to build my character for me, as she sees me. High luck, charisma and intelligence, low-average on the rest. Notice how there aren't any weapon based stats there. It was rough, but rewarding. I used barter to get good gear early and used speech to get as much as possible done without fighting.


Try doing something similar. Are you an energy weapons guy? Take up melee weapons or unarmed and refuse to put points in E Weapons.



Greslin
Posts: 72
Joined: Thu Jan 02, 2014 3:13 am

Embrace Fallout realism.

Post by Greslin » Wed Feb 26, 2014 4:45 am

Embrace Fallout realism.


Seriously.  My first Fallout experience was FO3 on the PS3, in 2008.  I liked it, beat the game, thought it was interesting but went on to other games.  Then I picked it up for PC and started modding, and that just opened up the entire Fallout mythos for me.  Went back and played FO1/2/Tactics, and then FNV, and such as such.


Start with IMCN and disabling fast travel.  Then get Fellout on that puppy and get rid of the green.  There are a ton of great mods out there that add complex realism aspects to the game, so gradually every decision you make in the game is an important one.  Fallout is an entirely different experience when basic survival is your worst boss battle.


IMHO, the best thing about learning to mod is that you can make the game as tough as you want, and build in as much replay value as you can imagine.  Besides, you'll help Bethesda come up with gameplay ideas for FO4.


 


"Is there panic when it starts turning dark

And when evening shadows creep, do I lose any sleep over you?"

- Ink Spots, "Do I Worry"



retlaw83
Posts: 279
Joined: Sun Mar 17, 2013 8:40 pm

Not to toot my own horn, but

Post by retlaw83 » Wed Feb 26, 2014 5:14 am

Not to toot my own horn, but the player dialog changes I've made to Fallout 3 and the reworking of the speech checks I did almost make it feel like a new game to me because I'm not sure what changed dialog response will get me a specific reaction, even if I've heard that reaction before. There are some bugs still, mainly typos, but I'm marking them as I play.


The links:


http://taleoftwowastelands.com/content/lone-courier-fallout-unity-dialog-enhancements-102


http://taleoftwowastelands.com/content/new-vegas-style-speech-checks-fallout-3-content-testers-needed-future-ttw-content


30 Helens agree that I am, pound for pound, the strongest man in a group of ducks.



tact
Posts: 109
Joined: Sat Oct 05, 2013 1:05 am

thanks retlaw, the new dialog

Post by tact » Fri Feb 28, 2014 2:14 am

thanks retlaw, the new dialog really refreshes my fallout experience



tact
Posts: 109
Joined: Sat Oct 05, 2013 1:05 am

Thanks for the advice,

Post by tact » Fri Feb 28, 2014 2:18 am

Thanks for the advice, although I don't like IMCN, I did find a couple realism mods and chose the hard-hardcore option in PN extra options. Really created some intense battles



anstand
Posts: 223
Joined: Tue Feb 11, 2014 10:41 am

You probably lack some kind

Post by anstand » Sun Mar 02, 2014 10:58 am

You probably lack some kind of goal / theme while playing Fallout. And I think this is really important for someone who finished Fallout several times. Set yourself restrictions on what weapons and other stuff you may use in your playthrough (like playing as a sheriff -> black glasses, cowboy hat, .357 revolver ONLY) and try to finish the game.



I definitely am not able to enjoy Fallout without rp'ing in the wastelands / dc.


 



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