How much system RAM do you have? How much video RAM?
Any one else have memory problems in The Pitt?
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JaxFirehart
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TeslaCat
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6 gigs of RAM, 512 on the
6 gigs of RAM, 512 on the graphics card. I know it's really low, but it's a laptop. (Someday we will have a computer for the TV and I will use that for gaming. But that day is not today.)
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JaxFirehart
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The graphics card is almost
The graphics card is almost guaranteed to be your problem, unfortunately
And those settings won't really help that
You might benefit from using the 4gb patch
- RoyBatty
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JaxFirehart
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I thought it was known to
I thought it was known to cause instability and only provides benefits if system RAM is a problem.
- RoyBatty
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Sounds like FUD to me, it's
Sounds like FUD to me, it's way more stable than using Zan's for instance. It will be unstable if you try to use them both together.

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JaxFirehart
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http://www.tweakguides.com
http://www.tweakguides.com/Fallout3_10.html
Also, if it provides a performance boost with no drawback, why isn't it enabled by default?
Both of those settings cause the engine to keep less cells in reserve, increasing load times if you, for instance, leave a building and then turn around and go back inside. The game will have to reload that cell instead of keeping it in RAM. So basically, unless you are running out of RAM it won't help much and might hurt.
Basically, enable it, if it helps, awesome, if it doesn't disable it because it is likely to increase overall time spent at a loading screen.
- RoyBatty
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Tweakguides contains several
Tweakguides contains several pieces of false information, iPreloadSizeLimit is another one, which is actually related to the video playback (which sesom told me about). Also the shadows don't work at all.
I believe they were implemented for consoles and their very low ram limits. This wasn't an issue on PC so they were disabled by default, but that's with the stock textures and cells.
It actually doesn't purge a cell you just left, you can move back and forth between those loaded cells with no loading. I've been using it a long time now instead of enboost, as I'd rather put up with a slightly longer load times than huge FPS drop. I've noticed zero impact when outside, and only experienced more loading in interior cell transitions, and when fast traveling.

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TJ
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FWIW Tweakguides are
FWIW Tweakguides are misinformed in a few places.
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