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Who do you fight for?

General discussion of Tale of Two Wastelands
paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

Wherner always seemed like a

Post by paragonskeep » Thu May 08, 2014 10:17 pm

Wherner always seemed like a douche to me anyway. Except you lose karma for that side. Ashur does have a great argument for ends justify means.


If life is but a test, where's the damn answer key?!?!?

TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Guys, we just rationalized

Post by TrickyVein » Thu May 08, 2014 10:56 pm

Guys, we just rationalized slavery. 


Even so, the institution isn't based on racism. I don't know if that qualifies it as being more acceptable, if it's purely economically motivated. It's like taking captives in battle and forcing them to preform menial tasks. It's worked for lots of societies. 



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

The way I see it is that the

Post by JaxFirehart » Thu May 08, 2014 11:11 pm

The way I see it is that the slaves are working in their own interest as well as in Ashur/The Pitt's interest. Sometimes a tyrant is necessary to create a world that freedom can be allowed to thrive.



User avatar
Puppettron
Gary
Posts: 1715
Joined: Sat Nov 23, 2013 10:47 pm

i play for myself.  i

Post by Puppettron » Fri May 09, 2014 2:41 am

i play for myself.  i actively and spectacularily piss off all the major factions in all the games.  mostly because i'm a reflexive rebel and every where i look there's cues and hints that i should join and help the good karma people or go evil and help the evil people, which makes me want to help either side even less.  although NV totally gives the valid option of saying "fuck both you guys, i'm doing this on my own", it's been a long-running habit of mine to nuke everyone and win without them.  hell, i even blow up the fort bunker and firefight oliver at the end.


but that's my fallout mentality.  i often play evil in video games because i'm trying to see how the conscious choice of evil plays out the best.  you know, for castle in the sky projects that i don't even conceptualize.


perms:  either a full fireworks display spelling out "Puppettron Made This" anytime a user accesses my content in-game, or just give me credit somewhere.

Trm8r
Posts: 142
Joined: Sat Sep 22, 2012 12:49 pm

I think I've read to much

Post by Trm8r » Fri May 09, 2014 4:16 pm

I think I've read to much world history, which is mostly us against them, to really want to help a faction. The NCR, or going independent, are the lesser of two evils so I help the NCR for a while. If I had my druthers, I'd help the Master. At least his approach was something new.



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

It was utopian, and like all

Post by TrickyVein » Fri May 09, 2014 4:33 pm

It was utopian, and like all utopian visions based on faulty premises and doomed to failure. It was not new. Plenty of crazy prophets throughout history have claimed to know The Way towards the land of milk and honey and all-the-bestest-things-ever-in-the-whole-wide-world. 



NILLOC 916
Posts: 341
Joined: Thu Aug 01, 2013 4:21 am

Tricky, why can't you be more

Post by NILLOC 916 » Fri May 09, 2014 4:54 pm

Tricky, why can't you be more like Trm8r and just drink the F.E.V laced Koolaid ?


Cocaine is a hell of a drug.
- Rick James.

commoner31
Posts: 7
Joined: Sat Apr 12, 2014 4:06 pm

The pitt: I support Ashur. 

Post by commoner31 » Fri May 09, 2014 4:59 pm

The pitt: I support Ashur.  Why?  I cant take his Kid from him.  I have murdered thousands, but that doesnt sit right with me.  I tried once, I had to load the game.


Fallout 3 proper:


1.) The outcasts.  I like that they are insular.  I always sneak them better armor and a few stimpacks wheneverer I see a patrol. I put a mod out on the nexus eons ago initially created to make them tougher.


2.) Big Town.  These guys got a raw deal.  I give them the best equipment and built small mods to progressively improve the town after certain metrics are fulfilled.  In TTW I like giving them all Miniguns with AP ammo.  "Hey, did I show you my new gun?"  Yes you did brother, yes you did.


3.) Murder slavers on sight as painfully as possible.  Why? Why murder them and leave Ashur in place?  Ashur seems to gave loftier goals.  Call me a fool, but he covinced me.


New Vegas:


1.) NCR all the way.  Diplomatic endings with everyone I can.  The exception is the Khans.  I convince them to move on.  I like hearing that they grew successful with the help of the Followers.


2.) Murder ALL legion on sight.  Slaver bastards.  Remember, Ashur is cool though. 


 


EDIT...........................


 


Fallout 2: Vault City and NCR.  Pull Vault City into the NCR as best as I can.  Become captain of the guard.  Influence internal politics!


Fallout 1: Nuke master.


Fallout tactics:  Dont merge with the machines, burn them DOWN.  No logical reason.  They just pissed me off. 


 


~ hi

Trm8r
Posts: 142
Joined: Sat Sep 22, 2012 12:49 pm

TrickyVein wrote:

Post by Trm8r » Fri May 09, 2014 6:59 pm

[quote=TrickyVein]


 


It was utopian, and like all utopian visions based on faulty premises and doomed to failure. It was not new. Plenty of crazy prophets throughout history have claimed to know The Way towards the land of milk and honey and all-the-bestest-things-ever-in-the-whole-wide-world. 


[/quote]


Utopian visions were always tried with humans, and we're all corruptible, but the master was going to change human nature. If the desire to climb the social ladder was removed, wouldn't we stop trying to take each others stuff?



TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

But then you'd become

Post by TrickyVein » Fri May 09, 2014 7:08 pm

But then you'd become something other than human which isn't desireable.



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