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Weld and Steel hats and badges

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a2937
Posts: 130
Joined: Mon Jul 04, 2016 3:44 pm

Weld and Steel hats and badges

Post by a2937 » Mon Jun 05, 2017 8:24 pm

This is a simple request.


Can this tiny mod be integrated into the main TTW? 


http://www.nexusmods.com/newvegas/mods/59214/?


This adds the unused hats and badges back to deputy weld and steel. It is nice to see a deputy robot with a hat like  good old Primm Slim. I want to add his picture but the link will be good enough. http://fallout.wikia.com/wiki/Primm_Slim It makes sense for them to have it, seeing as they are actual deputies. 


 


The main page contains licensing information that says people can do whatever they want with the mod. 



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darthbdaman
Gary
Posts: 272
Joined: Wed Sep 19, 2012 11:04 pm

Don't quote me, but I think

Post by darthbdaman » Mon Jun 05, 2017 8:28 pm

Don't quote me, but I think we did this. Check the dev log

a2937
Posts: 130
Joined: Mon Jul 04, 2016 3:44 pm

So you have. It says the

Post by a2937 » Mon Jun 05, 2017 8:36 pm

So you have. It says the decals are part of update 25. Oopsie. 



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pintocat
Posts: 576
Joined: Sun Apr 07, 2013 12:50 am

Weird my most stupid mod gets

Post by pintocat » Mon Jun 05, 2017 9:17 pm

Weird my most stupid mod gets converted and requested...



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RoyBatty
Gary
Posts: 7742
Joined: Sun Apr 27, 2014 10:26 am
Location: Vault 108

Only the decal and badge is

Post by RoyBatty » Mon Jun 05, 2017 11:21 pm

Only the decal and badge is on Deputy Weld, as these were accidentally left off him by mistake on bethesda's part. The hat would have to be added by a mod.


Image

paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

pintocat wrote:

Post by paragonskeep » Tue Jun 06, 2017 4:39 am

[quote=pintocat]


 


Weird my most stupid mod gets converted and requested...


[/quote]


Yes maybe. But ALL your mods are awesome and add that little something extra that gives that finishing touch feel. 


If life is but a test, where's the damn answer key?!?!?

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