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Experience with the merged content

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paragonskeep
Posts: 738
Joined: Thu Oct 25, 2012 6:19 pm

Risewild wrote:

Post by paragonskeep » Tue Sep 23, 2014 3:13 pm

[quote=Risewild]


 


Someone needs to keep me updated when they change plugins so I won't make a fool of myself .


[/quote]


But thats part of your charm


If life is but a test, where's the damn answer key?!?!?

dholland662
Posts: 15
Joined: Thu Jun 05, 2014 5:40 am

Interesting. I was also going

Post by dholland662 » Thu Oct 09, 2014 7:22 am

Interesting. I was also going to try Puce Moose



WizardOfAtlantis
Posts: 188
Joined: Wed Oct 10, 2012 1:23 am

thermador wrote:

Post by WizardOfAtlantis » Fri Oct 10, 2014 1:51 am

[quote=thermador]


 


Practice Makes Perfect also works great with TTW, and slows leveling dramatically.  At its default settings, however, it does increase the difficulty of the game somewhat, as you only level up the skills you actually use, instead of just dumping points into whatever you feel like.


[/quote]


I just started using Practice Makes Perfect for the first time, and I am loving it. The whole idea of skill progression through skill use just turns Fallout all around and it feels so much more organic (and hard...I am always looking for stuff to breakdown and build, thanks to extra mods' recipes, stuff to shoot, do and so on). I no longer have to do rpg inner dialogues/imagination when assigning skill points. PMP is awesome.yes



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