I have an idea of a mod... the crashed vertibird at the south of the nevada wasteland was on route from the capital wasteland with carrying important information about the downfall of the enclave in the region stored in one of the robots, when the courier destroys the carrying robot he finds a holocube with this info on it he sets out on a quest that will eventually lead him to the simulators at the boomers base, when the data from the holocube is integrated into the simulator it ends up as a VR simulator for playing the part of the kid from Vault 101...which is where TTW comes in of cause.
I can see a number of advantages of this:
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It allows people some ways through a play-through of FONV a way to add TTW seamlessly, without the need to start again... and thus improve the chances of it appearing in some of the more common you tube channels giving TTW some much needed exposure. -
It separates the wastelands to different levels of reality, which means that the accumulation of wealth and experience in one world space does not impinge upon the other reducing if not eliminating the need for additional balancing because of the additional content in TTW. -
It removes the issues with year difference between wastelands.
For achieving certain milestone within the Capital Wasteland the courier could be given more information about Enclave operations which could include the location of cache/bases within the confines of FONV, this would give the player an incentive to play through FO3, given that neither experience nor wealth could be transfered.
Of cause there are problems, one of which is that as travel between wastelands is now virtual, no mod that enabled physical travel would make sense and you could not move anything between wastelands.
I know that this goes against the TTW ethos of Two Wastelands One World, but I think it would make TTW more accessible and thus more widely known.
What do you think?
Drewkey