Hello all.
First of all, recently i heard about this "Tale of Two Wastelands", and i thought : WHy not?
Downloaded, tried, and the result is this: Fantastic work.
I haven't found any bugs while playing Fo3 from FNV using this "bridge" between these two games, the work is amazing. I finally can play fallout 3 with the added features of FNV without any bugs ( or maybe a few but really small bugs that are almost imperceptible)
I've searched a lot in the forums and on web , for days i tried but with no results... I tried to use fook2 , used FNVEDIt to change master and ADD all FNV dlc and Fo3 dlcs plus TTW as masters to all Fook2 files (atleast this is what it's written down to do with TTW version 2.0+, plus with added scripts as requested in FNVedit.
Still, it's not working. I managed to make MMM work with VVV and all my mods, but fook2 is just a no-go.
What happens is that i get "stuck" in the main menu not loading its icons, like Continue, new, load, settings, ecc... I'm just stuck at the main menu screen, the music plays , but no cursor appears and no menu icons appear..
Now you might be thinking "it's a major overhaul it will never work as it requires FOSE etc.." well, you might be right... but what i'm actually asking if is it possible to JUST have the armors and weapons added by fook2, without any other addons the mod adds. Just the armors and weapons, added from the mod... Do you know if it's possible, and if it is, how to do it? I'm not good with geck and fnvedits, i just managed to do step by step the necessary things to make a few fo3 mods to work with TTW... ANy guide, OR ( much more appreciated) someone that would like to do this for me, and i think for many of us that wanted fook2 armors and weapons in the game... After playing Fo3 and FNV with lot of mods, the CW now without fook2 seems... empty.
(I'm also using mods like NVEC, spices of life, they are working also in CW so it's fine, but it feels like it's empty).
Oh, FookNV version is fine, but it doesn't add weapons and armors from fook2 in the CW, sadly.
Any help would be appreciated :)
Thanks all for your time reading my request, and for creating this fantastic bridgemod for us Fallouters
