I have no knowledge of modding or GECK, but I had the feeling it wouldn't work, was just a shot in the dark. Why I thought it wouldn't work was because (again I have no knowledge so I might be way out of the true reason) I think that to make that work you would have to make a way for the chem labs to be activated (maybe like a script or switch or effect, I have no idea) which in my mind means that what the mod maker did was apply that script, switch whatever to each of the chem labs in NV, since he didn't (or I guess couldn't) apply that thing to the CW ones, they just don't work.
Again if someone with more knowledge than me could correct me if I am wrong it would be good, we always learn something from our mistakes
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