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Freeside Train station and conflicting mods

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jaassu
Posts: 58
Joined: Mon Feb 18, 2013 1:14 pm

Freeside Train station and conflicting mods

Post by jaassu » Wed Mar 19, 2014 6:45 pm

I noticed that the new TTW train station in Freeside conflicts with two new vegas mods which use some doors of the old building which TTW station replaces.


Strangers Abroad Chapters 1- 3


http://www.nexusmods.com/newvegas/mods/48281/?


Alice in Wasteland


http://www.nexusmods.com/newvegas/mods/54450/?


Both of those mods use the doors at the front of the old building.


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TrickyVein
Posts: 982
Joined: Fri Mar 29, 2013 3:04 pm

Thanks for letting us know.

Post by TrickyVein » Wed Mar 19, 2014 7:13 pm

Thanks for letting us know.



nyaalich
Posts: 7
Joined: Sun Nov 10, 2013 9:43 pm

I've been working to

Post by nyaalich » Sun Mar 23, 2014 5:40 pm

I've been working with Fallout2AM, and I created a patch for the Alice mod.  I attached it below.


There is a door to the right of TTW's train door that lets you in the building.  It has a texture over it to let you know that it's from the Alice mod however...


Has anyone else had problems with the images in the mod being really pixilated (such as the texture over the new train station door)?  It seems like that's happening sometimes for people with TTW and not regular NV.


EDIT:  Here's a link to some pixilated in-game images that took on imgur so you can see what I'm talking about.


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nyaalich
Posts: 7
Joined: Sun Nov 10, 2013 9:43 pm

Ah, and apparently missing

Post by nyaalich » Tue Mar 25, 2014 11:09 am

Ah, and apparently missing mipmaps were why the textures were weird, so she's working to get those into the bsa.



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