Is it possible to write in some kind of variables for FO3 companions' locations or does it need to be one companion=one location?
I was just wondering if it would be possible to sort the humanoid companions by their alignments, and then maybe shuffle or sort them by a random generator into one of "x" possible locations. I say humanoid companions, because I think Dogmeat should go somewhere specific (either Old Lady Gibson or Goodsprings), as well as Fawkes (Jacobstown) and Sergeant RL-3 (Old Lady Gibson's scrapyard or garage, maybe fixing him up is her new pet project).
That way, you have a short list of "evil" locations (such as the NCR Prison post-breakout, Vault 3 with the Fiends, inside the Bison Steve Hotel in Primm with the kidnappers), etc.
*sorry, I would have fleshed that idea out more but I have to run and my browser won't let me copy this so I'll post it as is*