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Firelance TIS

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Gribbleshnibit8
Posts: 481
Joined: Sun Nov 04, 2012 2:06 am

I don't know, the EVE FNV

Post by Gribbleshnibit8 » Mon Jan 28, 2013 10:52 pm

I don't know, the EVE FNV sights on the laser weapons were pretty awesome. Maybe didn't quite fit in, but they were cool at the least. The WMX versions were just too high. It was giant metal bars sticking up half the height of the gun. You wouldn't be able to holster it, it'd get caught on all kinds of things.


I like the sight node but no visible sights thing fine, though for a military weapon you have to wonder why they wouldn't put sights on it.



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I always thought that was

Post by JaxFirehart » Tue Jan 29, 2013 4:10 am

I always thought that was strange myself.



thermador
Posts: 773
Joined: Tue Aug 07, 2012 2:24 pm

I always thought they did a

Post by thermador » Tue Jan 29, 2013 5:02 pm

I always thought they did a great job with energy weapon iron sights in EVE:




JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Heh. I never used EVE, but

Post by JaxFirehart » Tue Jan 29, 2013 5:09 pm

Heh. I never used EVE, but that does look pretty good.



WizardOfAtlantis
Posts: 188
Joined: Wed Oct 10, 2012 1:23 am

EVE's laser pistol sight is

Post by WizardOfAtlantis » Wed Jan 30, 2013 12:37 am

EVE's laser pistol sight is animated, too. prettycoolbeans


http://www.youtube.com/watch?v=aP0MskiZjMk


laggy video but at the beginning you see the sights



nightstalker117313
Posts: 50
Joined: Sat Nov 30, 2013 11:12 pm

I found Firelance and when I

Post by nightstalker117313 » Fri Jan 03, 2014 3:51 pm

I found Firelance and when I went to look down the sights, it just zoomed in like default FO3, my character didn't look down the sights until I fired a shot.



3012
Posts: 9
Joined: Mon Jan 21, 2013 9:33 am

Appropriate or not, if there

Post by 3012 » Fri Apr 18, 2014 6:35 pm

Appropriate or not, if there is any time you can spare, I would highly appreciate ironsights of any sort for all the alien weapons. Or at least the proper placement of the weapon in the center of the screen. It's also a matter of consistency though.



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