OK here's quick patches.
:EDIT:
Apparently my settings got fubar'd for FNVEdit and that's why I couldn't see the facegen changes. So please redownload.
OK here's quick patches.
:EDIT:
Apparently my settings got fubar'd for FNVEdit and that's why I couldn't see the facegen changes. So please redownload.

Fair enough. Raul's l38 package is set to travel, instead of sandbox, which is different from every other l38. It's a vanilla bug, so I'm not sure if you want to fix it.
You're also adding clover's cleaver to clover. Is that intentional. It's cut content normally.
Yeah I can do that, thought I already caught all those. I fixed other stuff that's not in YUP.
Yes, Clover's is intentional as I think it's a bug. All companions should have both a Ranged and Melee weapon with the exception of ED-E because he doesn't have AI for melee, or the dogs because they can't fire guns.

[quote=rockitten]
By the way, is it too late now if I would like to suggest adding "removable/player usable" companion clothes into this overhaul?
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I just want to see veronica's hair without console
[/quote]
JIP Companions command and control can do this dynamically
What changes in this version?