The forum has been set to read-only mode. For community discussion and questions, head over to our Discord: https://discord.taleoftwowastelands.com

A quick update!

What's new and upcoming in Tale of Two Wastelands? Find out here.
CBV
Posts: 3
Joined: Sun Mar 31, 2013 3:23 am

axeteam wrote:

Post by CBV » Tue Dec 03, 2013 8:13 pm

[quote=axeteam]


 


Please look into the issue of Mothership Zeta and Point Lookout not being compatible with Tale of Two Wastelands... TTW is AWESOME, a big thank you to all the developers and the people who helped


[/quote]


 


I was just about to head to Point Lookout, glad I didn't. 



Fangirl
Posts: 25
Joined: Fri Nov 01, 2013 6:37 pm

We're currently looking into

Post by Fangirl » Tue Dec 03, 2013 8:21 pm

We're currently looking into the issues with Point Lookout and Zeta, don't worry!


As for non-english versions, our focus right now is mainly just on getting the base version of 2.3 released to y'all. Maybe we can work on translations in the future but I'm afraid that's just not a major focus at the moment.


Non Sum Qualis Eram

JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

I am unaware of anything

Post by JaxFirehart » Tue Dec 03, 2013 8:37 pm

I am unaware of anything wrong with Zeta or Point Lookout. What are you referring to?



TJ
Posts: 2181
Joined: Mon Sep 17, 2012 1:06 pm

The version not supported

Post by TJ » Tue Dec 03, 2013 8:42 pm

The version not supported thing, I think.


My project Dash is on Kickstarter!



JaxFirehart
Posts: 3003
Joined: Wed Sep 12, 2012 12:33 am

Oh so if you got TTW

Post by JaxFirehart » Tue Dec 03, 2013 8:54 pm

Oh so if you got TTW installed, Point Lookout and Zeta work just fine.



User avatar
Risewild
Posts: 3219
Joined: Mon Oct 01, 2012 9:14 am

CBV wrote:

Post by Risewild » Tue Dec 03, 2013 10:37 pm

[quote=CBV]


 


axeteam wrote:



 


Please look into the issue of Mothership Zeta and Point Lookout not being compatible with Tale of Two Wastelands... TTW is AWESOME, a big thank you to all the developers and the people who helped


 



 


I was just about to head to Point Lookout, glad I didn't. 


[/quote]


Point Lookout works if there wasn't any error or mistake during install. I think the problem that axeteam means is because he probably had the errors during installation.


Signature:

CBV
Posts: 3
Joined: Sun Mar 31, 2013 3:23 am

Okay, my misunderstanding,

Post by CBV » Tue Dec 03, 2013 10:44 pm

Okay, my misunderstanding, then. I am off to raise hell with Niner at Point Lookout, then! Wooo!



Bastian772
Posts: 74
Joined: Tue Oct 29, 2013 4:12 am

axeteam wrote:

Post by Bastian772 » Tue Dec 03, 2013 11:14 pm

[quote=axeteam]


Please look into the issue of Mothership Zeta and Point Lookout not being compatible with Tale of Two Wastelands... TTW is AWESOME, a big thank you to all the developers and the people who helped


[/quote]


This is easily remedied for the time being by copying the Main and Sound BSA files of those DLC's from your FO3 data folder to your NV data folder.



User avatar
rickerhk
Posts: 123
Joined: Mon Sep 17, 2012 1:50 pm

I went to Point lookout 2

Post by rickerhk » Wed Dec 04, 2013 3:17 am

I went to Point lookout 2 days ago and did all the quests just fine.



Fangirl
Posts: 25
Joined: Fri Nov 01, 2013 6:37 pm

We will definitely keep that

Post by Fangirl » Wed Dec 04, 2013 2:02 pm

We will definitely keep that in mind! Once 2.3 is completed and released, then we can start working on multilingual support.


However, as I'm not in control of the actual nitty-gritty of mod development, I can't give an estimate on a time frame for that.


Non Sum Qualis Eram

Post Reply